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As we know, ESO is currently receiving mixed reviews. In short those who call themselves hardcore MMORPG players complain that the game is not looking "enough" like an MMORPG and those who've played the single player Elder Scrolls series complain that it's not enough "Elder Scrolls".
Both standings are quite silly, really. You should know that if you play a single player RPG, the story, the NPCs, everything evolves around you, the single player. The term "multiplayer" should really spell out quite clearly that ESO can never be like a single player game. There are other players and you as a player will simply have to suffer the lameness of having to face other player characters with silly names such as "Bob3255" etc. It is almost inevitable that as an Elder Scroll player, you would feel that the game looses some of the immersion you would be used to from the single player RPGs.
For the "hardcore" MMORPGers it must be frustrating to see something new.. To experience a new approach to things that doesn't evolve around deviations of 95% of the other MMORPGs out there. Of course ESO will share some stuff with the others, but being an MMORPG player with your eyes focused firmly on the end game, running through the world you would miss all the things that an Elder Scrolls RPG would have to offer. The exploration, the lore (books everywhere), story and the immersion. Yes, I think ESO will be an immersive game. Just the fact that the default view of the world is 1st person you will get the chance to experience the world through the eyes of your character instead of as a hovering entity linked by an invisible cord that forces you to float after your character at 3rd person distance.
I think some of the most important tools for RP will be present in ESO. There's the lore.. The impressive HUGE amount of lore in the form of a history having been defined by this RPG series. The world will have a strong developed history and on that foundation the theme will make sense. Second there's the immersion in the game. The default 1st person view will allow you to experience the world through the eyes of your character. When you will fight enemies, you will feel that they will be trying to hit you.. not just a 3rd person character. These two RP pillars will most likely be firmly rooted in the game (but the immersion part much likely not as much as in the single player RPGs). The third pillar you'll need is an ability to communicate. To catch the attention of another player through either written words or emotes. I hope the game will contain this.
Last but not least.. I hope that there are still players out there who got a moment or two to stop up and communicate. Lately it just seems harder to actually get another player to stop and talk to you in MMORPGs. They are all so busy, running around trying to get to the end level to experience all the fun they are so certain they will find at that point. But I've come to learn that if you can get a player to stop.. and talk (though it is getting more and more difficult).. You might experience fun you've never dreamed of, and I think that ESO got the potential to become one of the best immersive places out there for roleplayers. As long as you realize that you cannot have everything from a single player RPG and that it just might not look the same as the traditional MMORPG.
Oh.. And I hope that if you run by someone talking to you, that you will stop and give RP a chance. Could be that someone was me. :-)
If you read this far.. drop me a PM if you are interested in becomming a part of an RP group when the game launches. Perhaps we can work something out.