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So i dont know what you guys are talking about.
Hey, it's also possible to win unfair fights and for this alone, it's great in my book. The player in this video is solo against an army.
Those who think mo's combat is bad are only comparing it to none mmorpg games like chivalry, mount and blade, wotr... of course those games have better combat. Ask those devs to make an mmo and their game won't look nearly as good combat wise.
You can't possibly name me one mmorpg that has a better combat than MO right now. It was probably bad before, but today, it's different and a lot better. You will probably say DF and il agree with you, but i won't even play DF UW for free coz it lacks in the sandbox department, it has no content other than combat and and it's nothing like the old DFO which was a game sent by god.
I won't judge you if you name me one target based mmorpg, but i can tell you why it's not better based on my past experience with those games.
The real problem of MO lies in the balance and mages. I hate the fact that mages don't need to aim their shots like everyone else. As for the balance, we mostly see heavy armored players going in. I rarely see a light armored player in melee and i never once seen a foot archers. I only see 3 templates: Heavy melee(1h pike, 2h spear, 2h sword/axe/mace) Mounted archers hybrids(magic + melee) and naked or nearly naked mages(I never seen a mage in robe)