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The one big thing i noticed (and hate) about psot WoW MMOs is how stupidly fast people cap out. As a person who played EQOA/FFXI i understand that leveling should take its time and that events and fun stuff should be sprinkled about the levels so you dont feel the absolute need to just hit "endgame". This also keeps lots of people from hitting endgame very quick and burning through the little content thats out at launch. No game has done this as horribly as a game i recently gave up on...FFXIV. me and a few friends capped in a couple weeks playing at a modest pace for a group of guys who work full time, but enjoy playing a couple hours a night and more on weekends.
I like a lot of the things this game seems to be offering compared to FFXIV (open world bosses, open world dungeons, branching dungeons, hard to get items in place, not locking out everything on giant timers..ect) Its also part of a series we have all played and enjoyed. So (if you can) tell me how fast/slow the leveling has been feeling so far, or how long the devs have said (is this built to level fast for casuals?) Any games to compare the speed to?