It looks like you're new here. If you want to get involved, click one of these buttons!
In many discussions, notably discussions on F2P and Subscriptions, a common response is that people should not compare MMORPGs to games from other genres. You can't compare WoW to LoL because WoW is an MMORPG and LoL is an MMO. Is there a justification for this or is it just a tactic to prevent unwanted information from entering a discussion?
In the interests of moving things forward, I will take the opinion that not only can games from other genres be compared to MMORPGs, they should.
MMORPGs share players with games from other genres. People who play MMORPGs also play a variety of single player games, multi-player games and MMOs like LoL.
MMORPGs share development companies with games from other genres. It is far more noticeable when a developer only produces an MMORPG, but developers who are successful will tend to develop games in addition to their MMORPG and it seems likely that some of the development is going to be shared across those styles of games.*
MMORPGs share monetization systems with games from other genres, most notably in F2P offerings. MMORPGs do seem to have a lock on subscriptions, but they have incorporated the "cash shop" mechanic for a very long time now. Even venerated games like Ultima Online have a cash shop.
Added: MMORPGs do not operate in a vacuum. They certainly compete with each other, but they are also competing with games from other genres. Beatnik59
So what say you, oh masses of wisdom? Why should MMORPGs be discussed as if they operate in a vacuum where no other types of games exist?
* I'm not happy with how I've phrased this. Hopefully you get the point.
I can not remember winning or losing a single debate on the internet.