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ESO's failure predicted - your thoughts

NobleNerdNobleNerd Wolcott, NYPosts: 671Member Uncommon

Below is a link to a Forbes article predicting ESO's demise. Before polling and posting your thoughts read the article through. This was in another thread I read here, so I wanted to give people a simple yes or no poll to see where the population of gamers are on this matter. 

http://www.forbes.com/sites/insertcoin/2014/01/02/predicting-the-biggest-disaster-of-2014-the-elder-scrolls-online/

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Comments

  • FappuccinoFappuccino ErgensPosts: 159Member
    Define failure. Define to whom?
  • KyutaSyukoKyutaSyuko Irving, TXPosts: 250Member Uncommon
    I have to disagree mainly because, if I remember correctly, that article was mainly about console gamers like they're the only ones that exist anymore and they'll determine the fate of the game.  I'd risk my current savings on betting most TES players are actually PC gamers.  The guy's also basing his decision on the fact it'll be P2P rather than F2P or B2P which most MMO players on this forum seem to prefer the P2P model.
  • DeadlyneDeadlyne Rochester, NYPosts: 231Member Uncommon

    This looks like a situation where a moderator needs to come by and consolidate posts.  There are so many versions of this exact subject already, why not just post on an already existing one?

     

    Just to question the philosophy. Army of Socrates.

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  • aleosaleos na, INPosts: 1,863Member Uncommon

    You know, I don't much particularly care anymore about what it means for these games to fail. All i know is I'm tired of playing the same damn game over and over and over again since i was a teenager.

     

    I am tired of great ideas being converted into generic shit to spoon feed the masses.

     

    EDIT:  Things NOT to say when you want people to believe what you're talking about

     

    " even though I’m not normally a big PC MMO guy"

     

     

  • NobleNerdNobleNerd Wolcott, NYPosts: 671Member Uncommon
    Originally posted by Fappuccino
    Define failure. Define to whom?

    Did you read the article? The author covers your questions.

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  • NobleNerdNobleNerd Wolcott, NYPosts: 671Member Uncommon
    Originally posted by Deadlyne

    This looks like a situation where a moderator needs to come by and consolidate posts.  There are so many versions of this exact subject already, why not just post on an already existing one?

     

    I gave you my reason. I wanted to add a poll to see where people stand.

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  • FappuccinoFappuccino ErgensPosts: 159Member
    Originally posted by NobleNerd
    Originally posted by Fappuccino
    Define failure. Define to whom?

    Did you read the article? The author covers your questions.

    From the previous thread it came across as if many people didn't and kept using the terms subjectively. So just to get it clear.

    Failure to us players but success to the dev and publisher.

  • greenreengreenreen Punchoo, AKPosts: 2,101Member Uncommon

    I think the person writing that article was uninformed, didn't do enough research, and made comparisons of two different games unaware that these MMOs are not all the same. The minutia really matters inside of them to players. It's the way we differentiate them and I've never seen anyone choose a game because of its budget. He didn't pay any attention to the differences in the IPs being discussed and he doesn't know about games inside to compare them because he doesn't play MMOs. He doesn't have any idea how much research people put into deciding which ones to play. I sat in one beta wait for over a year - during that time I was learning things about the game. That was one game. He didn't give any effort worthy of offering anything nearing expertise level opinions.

    In other words, it was an opinion piece and the guy was talking out of his ass. His complaint was more about a sub model than the game itself. That was his biggest mistake. He thinks that free is actually free and players know otherwise. To play a free game either you are supported by someone else who will eventually make the decisions for future game development or you pay more than you should with impulse buying or forced buying to progress and with either setting you are always reminded that money can/should be spent. The developers of this game are spot on to call micro-transactions intrusive to gameplay because they do interrupt gameplay to remind you there is a shop around. It's completely immersion breaking.

    I've got no problem with selling products based on your game for extra funding, sell me cards or a board game or stickers or plushies at a markup but something inside the game interrupting me is out of bounds. I'm gaming then, my wallet doesn't exist in the game.

    Geez, the views on that article have went nuts, now its 112 610 views where it was only 20k, yeah maybe we should stop looking at it as bcbully remarked although people are giving him a tongue lashing in the comments so they will see that too. Everyone loves juicy controversial comments.

  • curacura WarsawPosts: 950Member Uncommon
    If it wont have a problem with many players in the same place as devs claim, it probably wont be a failure but i doubt they will be able to keep P2P model. There is too big competition in mmo genre.
  • immodiumimmodium ManchesterPosts: 1,574Member Uncommon

    Name one recent MMO that DIDN'T fail? I can bet right now that any you list will have failed to someone.

     

    IMO, it will fail like GW2 failed.

    I'll be playing it though. :)

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  • bcbullybcbully Westland, MIPosts: 8,272Member Uncommon
    There are 20 threads like this. This is starting to remind me of the BS that took place on this site with TSW. "If you say it enough it becomes true" slander campaigns.
  • DoushiDoushi TamperePosts: 96Member
    He says on his article that he is not an PC MMO gamer,  and that he is an console player. all I see is a rant about the monthly sub.

    mmorpg.com, the 4chan of mmo forums.

  • LobotomistLobotomist ZagrebPosts: 5,050Member Uncommon
    Originally posted by Fappuccino
    Define failure. Define to whom?

    Failure , very simply put , for everyone to understand :

    Commercial product failing to break even

     

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  • NobleNerdNobleNerd Wolcott, NYPosts: 671Member Uncommon
    Originally posted by bcbully
    There are 20 threads like this. This is starting to remind me of the BS that took place on this site with TSW. "If you say it enough it becomes true" slander campaigns.

    Let me state it clearly... I am not trying to slander ESO. I am a fan of all that is Elderscrolls. My intent with this post is to have a simple poll with constructive comments based off someone elses "slander". I personally do not think ESO will fail. I have played all the betas and enjoyed seeing the progress of the game.

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  • VincerKadenVincerKaden Edison, NJPosts: 457Member

    That article reads as if it was written by someone here in MMORPG's forums. Take that however you want.

     

    It sounds like the point he's making is that SWTOR was a "failure". Gamers seem to be redefining the term "failure" to now contain many levels of granularity.

     

    Before we can determine if anything is a failure, we must understand what the intended goal was. If we do not, than we are only judging something from our own perspective; our own idea of what we think the goal was. Not a very objective approach to say the least.

     

    So we're just left with the "guessing game" when it comes time to pass judgment on a game that isn't even live yet. I guess that's what we do around here.

     

    So my guess? I might as well just use history as a lesson (history through my own eyes, naturally. No use trying to even make up stats or numbers to support any claims, right?). So... TESO will launch. Some will love it as the second coming, others will hate it and/or claim that "if only the devs had listened to me in beta, there would be *insert problem here*". Game rolls on, adjusts it's payment structures as needed and  coasts along for years to come.

     

    Pretty much like every other MMO that is based on an existing IP.

     

    But meanwhile, here we'll be... talking about how the next big MMO on the horizon will fail.

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  • CacaphonyCacaphony Tacoma, WAPosts: 738Member

    Meh, I dunno man. The failure of most every MMO is predicted on this site, or of many games on other sites.

    I think its not really going to be a mega hit, but its not gonna be the titanic either. Its just going to be really popular during launch. Then it's popularity will taper off as the newness of it goes away.

    But I feel like its going to retain a decent player base for a good while.

  • AwDiddumsAwDiddums Great YarmouthPosts: 394Member Uncommon
    Originally posted by aleos

     

    EDIT:  Things NOT to say when you want people to believe what you're talking about

     

    " even though I’m not normally a big PC MMO guy"

     

     

     Hence why it's a totally biased view and worth diddly squat.

    Apparently there are a lot of "Failed" MMO's currently in the market place right now, you all know the ones because they continually get dragged out of the cupboard to be paraded around as the complete and utter failures they are, by someone who has just been hacked off by whatever game they happen to have lurched to after losing interest in there favourite game.

    Yet I still see those abject failures hosting active servers, with regular patches and shock horror even expansions, how dare they add more content to a failed game, don't they realise someone said on a forum that their game has failed?

    With that in mind I'll give the author of the article the 2 fingered salute and tell him this, you wouldn't know a good MMO if it bit you on the arse.

     

  • FappuccinoFappuccino ErgensPosts: 159Member
    Originally posted by Lobotomist
    Originally posted by Fappuccino
    Define failure. Define to whom?

    Failure , very simply put , for everyone to understand :

    Commercial product failing to break even

     

    Going by the objective definition the game will be a success.

    Paul Tassi contended that because the game is launching as P2P that it is doomed because "the monthly subscription model is dead."

    So it will fail to hold on the subscription numbers, going the same route as SWTOR and many before it.

    Even if the game fails to hold a P2P status, opting to go F2P it might do a SWTOR and survive thanks to it, becoming profitable. 

    Failure? Warhammer was a failure. That's my view of things. It shut down...how much more objective can one get whether a product failed or succeeded?

  • greenreengreenreen Punchoo, AKPosts: 2,101Member Uncommon

    Well, on Reddit there are 3 people in the last few days who have talked about getting a computer to support the game so you can add their votes to the "it'sa' gonna' be a'ght category "

     

    I want something that will run new games like BF4 and Elder Scrolls Online well. Willing to go to at least $600.
    http://www.reddit.com/r/buildapc/comments/1u45eg/build_ready_first_budget_pc/

     


    ... I have a price limit around $1200 and am looking to use it primarily for games like skyrim and Elder Scrolls Online.
    http://www.reddit.com/r/pcgaming/comments/1uc3px/making_the_switch_from_console_need_help/

     


    ... and maybe a couple MMOs like Final Fantasy XIV and Elder Scrolls Online.
    http://www.reddit.com/r/buildapc/comments/1uc11n/build_help_looking_for_feedback_an_a_few_things/

     

  • GillleanGilllean NewYork, ALPosts: 169Member

    I personaly  don't think game will fail. 

    1. First of all from first preview many things changed !! also that Zenimax focused on immersion and exploration 
    2. ESO should be orientated mostly for The Elder Scroll fans than to MMO community trash.
    3. ESO will have 1 continent of NIRN FULL TAMRIELL  < if you don't know what this means you're opotion folks have 0 value to me!!
    4. I think that ESO will bring WORLD vs WORLD vs WORLD to a new level  much more better than in GW 2  where I spent a lot of time even if in GW2 it's a bit pointless Fact ! ESO improved this content look up for info I won't waste my time for whiny girls.
    5. LEAD LORE MASTER is GANDALF and he's a soccer real soccer !! Lawrence Schick and this guy have all TES lore to play with !! just imagine what he might bring into ESO!!!!
    6. Character development freedom and combinations. 
    7. Time ~ Worth in game achievement like becoming WvsWvsW Emperor with special armor set for them which will be very very very hard to achieve but worth the time.
    8. OLD TES fans like me will be able to explore MORROWIND MAP which I think was best of the series 
    9. Fully voiced NPC and from few I had opportunity to hear with great voice and accent. 
    Maybe from MMO point of view not is  all-inclusive still as a first MMO attempt it will be great plus there lore wise content expansion is HUUUUGE  Zenimax will be retarded if not use this opportunity 
     
    Comparing ESO with SWTOR just proves that majority of gamers are stupid people who are easily influenced buy some corrupt youtube /social media    Reviews 
    When ESO will release and will break sales records. Remember me }: )
  • TheodwulfTheodwulf Brockton, MAPosts: 231Member Uncommon
    it's going to be a failure..sadly. This is going to be another Kamikazie  the IP for profit scenario. You already have the action packed , commercial videos with lots of Matrix moves, always a bad sign. It's going to be hyped to death and the majority of people are going to be disappointed.
  • ElRenmazuoElRenmazuo Alexandria, VAPosts: 4,546Member Uncommon
    Originally posted by KyutaSyuko
    I have to disagree mainly because, if I remember correctly, that article was mainly about console gamers like they're the only ones that exist anymore and they'll determine the fate of the game.  I'd risk my current savings on betting most TES players are actually PC gamers.  The guy's also basing his decision on the fact it'll be P2P rather than F2P or B2P which most MMO players on this forum seem to prefer the P2P model.

    TES series sold way more on consoles than it did on PC.  Skyrim alone was 86% of its sales on consoles with 14% on PC.

  • SoulTrapOnSelfSoulTrapOnSelf Ellicott City, MDPosts: 190Member
    It will fail in the long-term; initial sales will be a success just because of the IP; the end-game PvP won't cut it; the classes and lackluster PvE are not worth the monthly sub; just play the game and see for yourself; ready for my second warning of the year
  • BahzBahz PapendrechtPosts: 181Member
    The game seems fun to me, saw a couple of (recent) leaked gameplay movies, but I voted "yes" because of the subscription model.
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This discussion has been closed.