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Cryptic's Andy Velasquez has posted the final 2013 State of the Game letter for Neverwinter. In it, the game's accomplishments since launch are highlighted and Velasquez gives a few hints about things to come in 2014.
The bulk of Shadowmantle is just part of what we have been working on for the past few months. We have had a strike team of developers whose single goal is to create events that we can run for everyone every other week. These events range from simply collecting free goodies as they randomly drop in the world (Tymora’s Gift), to creating entire new zones with special events and brand new physics technology (Winter Festival). The team has done a superb job cranking through various events, and will look to expand and improve upon them before they appear again.
In addition to the main Shadowmantle content and recurring events, we have been hard at work on changes that some of you might never see. If you did not know, Neverwinter has been available to play in English, French, German, Italian, Polish and Turkish languages for a while. We have just recently added Russian to the list of supported languages, as well as launched a completely separate shard for Russian players to use! This is completely new ground for Cryptic Studios and Perfect World Entertainment, as we have never supported this many languages in this many regions of the world before, but it has been worth the effort.
Read more on the Neverwinter site.