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Report: Starvault losses up 30% in Q3..

Slapshot1188Slapshot1188 Boca Raton, FLPosts: 4,501Member Uncommon

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

Comments

  • JacxolopeJacxolope Jackson, MIPosts: 924Member

    OMG it actually said "if you are taking the time to read this, you already have an idea of what is coming next."

     

  • GrayImpactGrayImpact NetherlandsPosts: 983Member Uncommon
    I don't think i actually remember ever seeing positive news about this game.
  • ToferioToferio RandomPosts: 1,403Member Uncommon
    Originally posted by Jacxolope

    OMG it actually said "if you are taking the time to read this, you already have an idea of what is coming next."

    I don't see the significance of that. The article is written by a blogger who said that a bit of tounge in cheek. However I find it funny they keep mentioning increase of forum members.. 

  • OmaliOmali MMO Business Correspondent Orchard Park, NYPosts: 1,114Member Uncommon
    Originally posted by Jacxolope

    OMG it actually said "if you are taking the time to read this, you already have an idea of what is coming next."

    That is tongue in cheek. I generally open financial articles with the same line and after a month of looking through statistics, graphs, and compiling information into a few bite-size paragraphs, I'm fed up with them for another quarter. Star Vault's is a nice way to end the month because it's short and doesn't sway from the previous quarter much.

    Check out my monthly column on MMORPG.com.

    image

  • ZeerahaZeeraha ZagrebPosts: 67Member

    I have analyzed report and concluded that they were able to have a yearly rise in sales. Although sales have dropped compared to Q2/2013, analysis is made by comparing same quarters between current and previous year and by comparing whole periods between current and previous year. This is done because sale amount depends upon specific season.

    SV made rise in sales compared to Q3/2012 and compared Q1-Q3/2012. Rise compared to Q3/2012 is exactly 9%, Q1-Q3 period rise is 2,26%. 

    Profit drop is due to increased development investment that is visible inside of report, SV announced that they have ordered of building new game continent and probably they are building up other systems due to Steam release preparation.

    Still, IMO, period increase is not significant, but quarterly increase in sales could indicate a positive turn, after years of decline.

  • ilivesilives Fort Dodge, KSPosts: 418Member
    Originally posted by Slapshot1188

    http://mmofallout.com/star-vault-q3-2013-finances/

     

    When has SV not lost money?

    Where have all the "good" shills gone?

  • parrotpholkparrotpholk Leland, NCPosts: 3,275Member
    They have always had loss.  No matter if you like the game or not it does seem insane to continue to keep this business venture moving forward.  There is a point when you should cut your losses and let it go.  This is that time but the folks running the game are not smart enough to see that it appears.
  • NorpanNorpan BorasPosts: 319Member
    Originally posted by parrotpholk
    They have always had loss.  No matter if you like the game or not it does seem insane to continue to keep this business venture moving forward.  There is a point when you should cut your losses and let it go.  This is that time but the folks running the game are not smart enough to see that it appears.

    Nice to see that you know more about what SV can and can't do. Don't you think it would have ended if they couldn't run it? They are a small crew of 3-4 devs. So they don't need millions to keep the game alive. The stock has gone up serveral hundred % last month alone. And they have a steam release coming soon as well. So they are pretty far from shutting down. People have said it will crash and burn since launch, but it's still alive and kicking. But ofc SV aims higher, and people will keep on saying it must shut down, but they will keep it alive as long as they can. And I guess it will be many years til that happens. If it ever happens.

  • ilivesilives Fort Dodge, KSPosts: 418Member
    Originally posted by parrotpholk
    They have always had loss.  No matter if you like the game or not it does seem insane to continue to keep this business venture moving forward.  There is a point when you should cut your losses and let it go.  This is that time but the folks running the game are not smart enough to see that it appears.

    Its nothing but a tax shelter in my opinion,  SV has been loosing money since release.

    Where have all the "good" shills gone?

  • OmaliOmali MMO Business Correspondent Orchard Park, NYPosts: 1,114Member Uncommon
    Originally posted by Norpan
    Originally posted by parrotpholk
    They have always had loss.  No matter if you like the game or not it does seem insane to continue to keep this business venture moving forward.  There is a point when you should cut your losses and let it go.  This is that time but the folks running the game are not smart enough to see that it appears.

    Nice to see that you know more about what SV can and can't do. Don't you think it would have ended if they couldn't run it? They are a small crew of 3-4 devs. So they don't need millions to keep the game alive. The stock has gone up serveral hundred % last month alone. And they have a steam release coming soon as well. So they are pretty far from shutting down. People have said it will crash and burn since launch, but it's still alive and kicking. But ofc SV aims higher, and people will keep on saying it must shut down, but they will keep it alive as long as they can. And I guess it will be many years til that happens. If it ever happens.

    Issuing more and more shares is an easy fix but it doesn't change the fact that the company hasn't made a profit through an actual service in three years.

    Check out my monthly column on MMORPG.com.

    image

  • ilivesilives Fort Dodge, KSPosts: 418Member
    Originally posted by Omali
    Originally posted by Norpan
    Originally posted by parrotpholk
    They have always had loss.  No matter if you like the game or not it does seem insane to continue to keep this business venture moving forward.  There is a point when you should cut your losses and let it go.  This is that time but the folks running the game are not smart enough to see that it appears.

    Nice to see that you know more about what SV can and can't do. Don't you think it would have ended if they couldn't run it? They are a small crew of 3-4 devs. So they don't need millions to keep the game alive. The stock has gone up serveral hundred % last month alone. And they have a steam release coming soon as well. So they are pretty far from shutting down. People have said it will crash and burn since launch, but it's still alive and kicking. But ofc SV aims higher, and people will keep on saying it must shut down, but they will keep it alive as long as they can. And I guess it will be many years til that happens. If it ever happens.

    Issuing more and more shares is an easy fix but it doesn't change the fact that the company hasn't made a profit through an actual service in three years.

    Many of the fans don't seem to understand the whole stock thing.

    Where have all the "good" shills gone?

  • AnubisanAnubisan Boulder, COPosts: 1,801Member
    Originally posted by Omali

    Issuing more and more shares is an easy fix but it doesn't change the fact that the company hasn't made a profit through an actual service in three years.

    That is true. It is also true that SV has been pumping all possible funds towards the further development of the game for the entire time it has been out. They are working hard to improve it and eventually become successful. Will they succeed? Who knows... It isn't easy being an indie game developer.

  • ilivesilives Fort Dodge, KSPosts: 418Member
    Originally posted by Anubisan
    Originally posted by Omali

    Issuing more and more shares is an easy fix but it doesn't change the fact that the company hasn't made a profit through an actual service in three years.

    It isn't easy being an indie game developer.

    That really depends on your product doesn't it?

    Where have all the "good" shills gone?

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