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I picked up the game in January this year. It occurred to me today that the game hasn't really changed that much in that time. Thinking this could just be misremembering on my part, I looked through the patch notes for all patches released this year. There was a ton of rebalancing skills and traits, and a healthy amount of bug fixes. That's nice, but it's not new content.
As far as new stuff in PVE, the highlights basically consisted of converting magic find to an account-wide system, converting tokens to an account-wide wallet, adding a group finding mechanism for dungeons, changing the daily/monthly system (then later heavily nerfing the rewards to make it not matter so much), and adding some ridiculously grindy crafting stuff to craft ascended gear. Other than the ascended gear, that's mostly good stuff, but it's not a whole lot for 10 months worth of updates. There was quite a bit of temporary seasonal stuff, but when you add it one patch and then take it back down a few weeks later, that's not permanent content.
But more glaring is what there wasn't: no new zones, no new dungeons, no new personal story quests, no new classes, only one new skill, and few or no new dynamic events outside of temporary seasonal ones. In other words, the core content of the game is nearly the same as it was 10 months ago apart from some bug fixes and rebalancing.
In one sense, that they would go 10 months without much in the way of new content isn't surprising. It's a buy to play game, after all, and the big thing that ArenaNet can reasonably ask players to buy is new content. Guild Wars 1 didn't have that much in the way of new content added between the launches of new campaigns, either. But Factions added a ton of new content. So did Nightfall. Eye of the North added much less than any campaign, but still a lot more than we've seen added to Guild Wars 2 this year.
I largely expected ArenaNet to take the same approach with Guild Wars 2. And they might yet be doing so. But it's well over a year since the initial launch, and I haven't heard anything about an upcoming new campaign or expansion or any such large, new batch of PVE content. Is ArenaNet not going to do that, but rather, save it all for Guild Wars 3? (But don't we get to kill the other elder dragons? Even if Jormag is the only one causing all that much trouble at the moment.) Is the new content coming but not announced, and ArenaNet is taking its time trying to mostly get things right?
I'm not complaining, really. The game has a lot of content as it is. And I think a lot of players put far too much emphasis on new content while ignoring the old. But I'm just somewhat surprised that we still don't have an announcement of an upcoming new $50 expansion/campaign/big batch of new content. Or was there such an announcement somewhere that I missed?