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Life is Feudal has been receiving a lot of attention the last few weeks due to the launch of an Indigogo funding project and after releasing tons of new information about a sandboxer's MMO dream. We caught up with Vladmir aka "Bobik" to talk about Life is Feudal and how the team is looking to set the MMO-space on its ear. Read on to find out more before heading to the comments.
MMORPG.com: How did the idea for the project come about and how long has LiF been in development?
Vladimir: Well, I had a vision of that game for a long time and it were keeping more detailed as longer as I have played other MMO games of sandbox genre. In the May of 2010 i decided to start that project with a post on one of game development sites in Russia looking for same minded enthusiasts. There were a lot of flame, skepticism and such, but still some core developers appeared and we had start a development of pre-alpha version. It had featured complete terraforming and most of the free building system as a most complex features in a planned game. That allowed us to find a local investor that was outside of game development business and in November 2011 we had started a full-time job on our project.
Read more of Suzie Ford's Life Is Feudal: Out to Defy the Odds.