Here's some info that was on twitter.
Kickstarter video will be an interview w/ me. We want to include questions from all of you, so this will be a good format. Unused questions will either be used in future interviews and/or be answered in our FAQ on our future web page. Super specific questions will likely be answered later as opposed to sooner. Please email your questions to
[email protected] -- we're excited to start this dialog with our future players! We hope to have our kickstarter page up in the next 3 weeks or so.
The game is high fantasy and if you've played EQ 1 and/or Vanguard, you've got a general idea of what the game's about and what kind of questions to ask. I should also add that if you are a younger player & didn't play EQ or VG, but you want a challenging game & not a game that tries to be all things to all players, then you should feel right at home too, so please send us some questions as well.
Comments
I have not heard much about this but I am interested since Brad was instrumental in the success of EQ.
1. What kind of budget and how big will the dev crew be for this new game?
2. Are you going for several races with several unique starting areas?
3. Are you going for original EQ size or something different?
4. Will there be speech or going for the older style text only from npc's?
5. Is there a name for the lands this will take place?
6. What timeline/theme is this (examples would be steampunk,classic,futuristic,fantasy)?
7. Will there be druids ?
http://massively.joystiq.com/2013/09/10/brad-mcquaid-working-on-secret-mmo-since-leaving-soe/
EQ2 fan sites
Lol, given the timeframes we are talking about here, this MMO must still be in pre-concept design phase.
He was let go in August. That's 2 months ago. Then he put a team together and started working on the "sekret MMO". What's next, the Kickstarter campaign ?
You make me like charity
If anyone here wasn't around during the Vanguard Sage, please hear me out.
Be very careful supporting this guy. Once Vanguard failed and the employees of Sigil were fired and started talking, the following was made perfectly clear. McQuaid had poor leadership, limited understanding of what was actually going on in his own dev studio (he didn't know what features were really in or out of his game), was often away from the office, was extremely misleading in both interviews and to publishers (Microsoft dropped the game because of this), and was overall pretty incompetent.
If I remember the devs were brought out to a parking lot and fired without warning.
The entire diplomacy system was thrown together by an employee at the last moment because it was never even properly prototyped or taken beyond the "vision" stage.
I for one will be waiting for this MMO to be released. Get ready for hype and over the top McQuaid "visions" that will never come to fruition.
Be warned, seriously.
That may be true. However I am not a game developer and no one gives a shit whats in my sig or what games I am playing really.
Brad McQuaid however is and if he is starting a Kickstarter asking for peoples money then people should pay attention and know his history.
You can be a fan of his and thats fine. After Vanguard just dont expect everyone to be.
Yup, I'd very much agree.
Of course, I don't know Brad personally, and I wasn't part of the Sigil Games crew, but I was an early fan of Vanguard. I did follow that story with interest while it was unfolding. And it wasn't pretty.
"Brad the Game Designer" get's my vote without second thoughts, "Brad the Project Manager" has me running for the hills. Given how the Sigil/Vanguard saga played out, giving Brad unconditional funding via Kickstarter is probably not the brightest idea...
I was terrible at my job when I first started doing it. Now I get flown all over the place to consult with people. I've failed lots of times in my past. Just because I wasn't always successful doesn't mean I wont be in the future.
In the gaming industry, someone that knows what doesn't work is probably in a better position to figure out what does, than a guy you've never heard of or someone that was just a cog in a successful project now taking the lead.
I got excited untill I read the now underlined part. So I am asuming it will be a somewhat challenging themepark we already have plenty of because to me old school actually offered allot towards players different playstyle's. And most of today's Themepark games give a very limited choice in gamestyle's.
Or should I read it more as being more focussed playstyle's?
So a crafter could be just that a crafter from level 1 till cap (if there are levels) Instead of what we have today that crafter is more a warrior or mage with crafting skills slapped on?
If you think me calling him irrelevant and mentioning Vanguard is slinging mud and being a Dbag then just wait until he launches his KS. That will bring out some real mud slinging.
As far as the relevance comment goes he has pretty much been behind the scenes since VG and all the drama that entailed. That was not a personal attack, just a fact. If you want to get butt hurt at someone questioning his relevance then have at it.
You go ahead and " cautiously watch" and hope for the best. I will take a look when / if it ever releases and judge the product then.
Oh don't want anyone else calling me a troll, for posting 100% FACT, and any so called journalist worth a damn who really wanted to do some FACT checking, investigating, and for once write a REAL story, the stories are out there waiting.
Granted being a real journalist is like being a real anything, it takes integrity and hard work, concepts that are so alien to most people these days.
Its all good
I was not lashing out, or at least did not intend for it to be read that way.
Maybe it is being a Dbag bringing up VG, maybe not. Either way I think if he plans on doing a KS asking for people to donate then his past performance and record of mishandling a project should be a consideration. He gets let go. laid off, quits or whatever from SOE recently and all the sudden is asking for public funding for another MMO. His past IS relevant , like it or not.
I was around and followed what happened with VG. Some very shady stuff, especially concerning the people he employed and how that all went down. I just cant understand how that can be disregarded when now he is wanting crowd funding in which he will have even less accountability with the money.
Overall I wish him luck and hope he can do better than last time. Hopefully the guy can make a great game. I am sure he is a competent developer who has some great ideas, but being a project lead is another thing entirely.
am very much intrested in what Mcquaid can bring, but aint holding me breath, nor will I support a KS - have yet to, but would always be happy to be suprised positively.
anyways old news and bring us something "real MMOish" Brad, and I ll support it....anyway the guy got issues, wish somebody would help him to get a grip of himself
After the epic fail that was Vanguard, why should we trust him ever again? I won't.
Does Brad feel think that investors will be willing to invest heavily into a drug addict that detroyed the last company he ran?
How long has he been clean?
Should somebody invest in someone who was part of making a good thing once, and failed at reproducing it again, and is now attempting to recreate it again?
Pretty much this. Anyone giving money to this guy is seriously living in La-La Land and living their life with their head firmly buried in the sand. The amount of people this guy screwed over can be counted in the proverbial parking lot of what used to be Sigil games.
I make spreadsheets at work - I don't want to make them for the games I play.
I thought VG had some great concepts. Decent crafting, housing, huge exploration, non instanced dungeons, interesting race selection. Id check out a new game like that.
Lets put it this way. If he ends up making a great game that everyone who has played it says is a great game and I get to try it hands on to see it is a great game BEFORE spending any money....sure, that's fine.
However, donating any money to this guys Kickstarter on the PROMISE that he is going to make a great game......yeah that ain't happening.
Going by that article, I have the impression that SOE is going to end up "publishing" this MMO (if it ever release). Brad pushed his idea to Smedley who was excited about it.