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The latest holiday event in Guild Wars 2, Blood and Madness, arrived in game last week. There are some new features and content, but how do they measure up to last year's inaugural event? We examine Blood & Madness and offer up our thoughts. Let us know what you think in the comments.
I really enjoyed the scavenger hunt from last year, and I was hoping it would make a return. It was a neat way to progress the story while also using a spooky theme for Halloween. Story is even a major priority in Guild Wars 2, with a huge focus on the Living Story part of the game world. Now we do get some new story because they have to introduce the Bloody Prince somehow, but instead of a nice story that progresses with some small tasks, a simple and short instance is used to start things off. After that, the event has you grind to gain achievements just so you can get to the end.
Read more of David North's Guild Wars 2: A Grindy Halloween.
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