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Black Desert: Beta Videos Surface

SBFordSBFord Associate Editor - News ManagerThe Land of AZPosts: 16,581MMORPG.COM Staff Uncommon

Black Desert's first beta event is underway for the next several days. MMOCast.com has posted several videos that show off some of the Korean game's terrific looking features, including how jumping will work in different ways throughout the game.















What do you think? Let us know in the comments!

Associate Editor: MMORPG.com
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Comments

  • 0syris0syris Erwin, NCPosts: 7Member Uncommon
    Not sure bow I missed this, but this game looks really good.
  • ParasitenoirParasitenoir Hamden, CAPosts: 43Member

    Looks Awesome

     
  • MischiffMischiff lansing, MIPosts: 169Member

    is it just me or does the combat look like u just do the same thing over and over again with a different one thrown in every once in a while ?

    I mean to me the combat looks really boring so far .. i could only watch 2 and a half videos and i didnt finish the first 2 really .. 

  • Binny45Binny45 St John''s, NFPosts: 478Member Uncommon

    Given that it's beta, I'm not too worried about how pretty combat looks.  As long as it works properly is really all that counts.  

    My concern is that this appears to be yet another pretty Asian mmo.  They are generally GORGEOUS to look at, and I mean that as a compliment.  However I find that a lot of MMO's that come from Asia generally miss the mark when it comes to North American markets.  They may get some subscribers starting off, but there's usually little substance to keep anyone around for any length of time.

    image

  • DauzqulDauzqul Detroit, MIPosts: 1,401Member Uncommon
    Looks nice! Too bad it we probably won't be playing it until 2015.
  • FusionFusion VaasaPosts: 1,391Member Uncommon
    Combat seemed ok'ish, your basic action combat. Fishing seemed pretty crappy from the animation standpoint of things (exaggerated pulling animation and the line didn't straighten on the rod after the cast), also didn't personally like the idea that a loot window opens up when you catch something, that's just silly imo. The assassins creeding.. i don't see how it'll bring anything to game except maybe blatant abuse of the mechanic. Animations also seemed somewhat unfluid, like they were combined from a string of animations and in between the fluidity disappears and makes things look somewhat "choppy"
     

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  • MrBum21MrBum21 lost, OHPosts: 378Member Uncommon

    looks good, as for the combat looking like the same thing over and over again what game isn't like that, especially in the lower lvls?

     

    I said previously that I will with hold my judgment of this game until I saw more on it, but so far I am liking what I see.

    the missing link in a chain of destruction.

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  • JakdstripperJakdstripper logan lake, BCPosts: 2,126Member Uncommon

    the graphics are amazing, much like we have become to expect from Asian games lately.  however there is no way to know how it will play until we try it. Tera is also amazing graphically but the whole gameplay feels very rooted and static. the class system is also incredibly rigid and the world ends up feeling....plasticky? (for a lack of better words) it just doens't feel alive and breathing...

    i truly hope this game takes all the good stuff from games like Tera/Aion and makes it into a Western friendly package.  

  • AldersAlders Jack Burton'sPosts: 1,857Member Uncommon

    Nothing about group play or how parties are handled.

    If i see another 4-man party size MMO, I'm going to run a muck and destroy everyone.

  • TorvalTorval Oregon CountryPosts: 7,187Member Uncommon

    Well it certainly is beautiful and aesthetically pleasing.

    If it had a pve ruleset I would probably try it out and most likely enjoy it. I've really enjoyed much about Korean design in the past.

    The gameplay looks like an evolution of DIKU-Lineage (the real Lineage not L2) maybe even more so than ArcheAge. That isn't inherently a good or bad thing, but yeah we're stuck in DIKU for mmos. Blast you Raph Koster for pointing out the obvious in your forum blurbs this week. Now I see it everywhere like when one purchases a new car. I guess we'll have to wait and see how the sandboxy systems function before we can get a better feel for the game.

    One thing that strikes me about Korean mmos especially, even compared to NA, EU, Japan, and China, is that they really know their audience. Not to say that everything is a hit, but they do know who they're making the game for. I feel NA and EU studios have lost that to a greater extent. They sort of know their audience, kind of, but are somewhat out of touch, in general, and don't seem very confident about the games they want to make. Korean studios seem to know exactly what game they want to make. That's a good thing.

  • adderVXIadderVXI st cloud, MNPosts: 639Member Uncommon
    If the world is huge and wide open i will be playing this with out doubt.  I hope they dont add cars...

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  • FoomerangFoomerang Portland, ORPosts: 5,564Member Uncommon

    *coming soon to a decade near you!

    I like what I see. But you are kidding yourselves if you think you will get your hands on it in the next three years (legitimately)

  • ShauneepeakShauneepeak Biddeford, MEPosts: 421Member
    Man I wish the parkour video was longer I want to play this game soooooo bad.
  • ShauneepeakShauneepeak Biddeford, MEPosts: 421Member
    Originally posted by Foomerang

    *coming soon to a decade near you!

    I like what I see. But you are kidding yourselves if you think you will get your hands on it in the next three years (legitimately)

    Well 3 years is Pearl Abyss' plan right now and with the rate the game industry is growing who knows how things will be in the next couple years the localization may be sped up by quite a bit.

    But I am guessing 3-4 years and wishing for 2.

  • FoomerangFoomerang Portland, ORPosts: 5,564Member Uncommon


    Originally posted by Shauneepeak
    Originally posted by Foomerang *coming soon to a decade near you! I like what I see. But you are kidding yourselves if you think you will get your hands on it in the next three years (legitimately)
    Well 3 years is Pearl Abyss' plan right now and with the rate the game industry is growing who knows how things will be in the next couple years the localization may be sped up by quite a bit.

    But I am guessing 3-4 years and wishing for 2.



    I predict a western pub gets announced in about 18 months. Then they spend another year localizing. Wildcard maybe they end up starting from scratch after all that for a PS4 port.

    Two years in my hot little hands would be much better though hehe

  • aleosaleos na, INPosts: 1,863Member Uncommon
  • superconductingsuperconducting Rochester, NYPosts: 843Member Uncommon

    Combat still looks like garbage. And trying to cover it up with pretty scenes and cinematics can't help that.

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  • DF08SaidDF08Said StockholmPosts: 22Member
    this is like Vindictus/C9 but Open World! how Fking long ive waited for a game like this. i have been so fking hyped up about this game that its ridiculous! Super hyped for it!
  • AlomarAlomar Middle Earth, NJPosts: 446Member Uncommon
    I noticed this game a bit back and was blown away by alpha video footage, not your typical over-the-top fantasy Asian graphic style either. Looking forward to this more than Archage but I don't expect to see this in the Western market for at least 2 years.

    Dozens of MMO's, RTS's, FPS's, etc.

  • ShauneepeakShauneepeak Biddeford, MEPosts: 421Member
    Originally posted by DF08Said
    this is like Vindictus/C9 but Open World! how Fking long ive waited for a game like this. i have been so fking hyped up about this game that its ridiculous! Super hyped for it!

    Pearl Abyss, the company behind this game, was founded by many of the people who worked on Continent of the Ninth. I really got the feel from the early interviews that this was the game they always wanted to make and now that they are on their own they can finally do so.

  • jdlamson75jdlamson75 Jacksonville, FLPosts: 984Member Uncommon
    Originally posted by Dauzqul
    Looks nice! Too bad it we probably won't be playing it until 2015.

    I see what you mean, but I think that's being optimistic.  Using ArcheAge as a reference, the game will still have to translate, "Westernize", and find a Western Publisher at the very least.  It's taking a while for that to happen with AA, so I wouldn't count on seeing Black Desert for a while.

     

    And I still haven't seen any black damn deserts.

  • mCalvertmCalvert Tallahassee, FLPosts: 1,283Member
    Meh, same boring combat grind. Hope the rest of the game is better.
  • OzmodanOzmodan Hilliard, OHPosts: 7,181Member Uncommon

    Have to agree with other posters, the constant visual shaking during combat is going to cause visual fatigue.  

    Unless they make some changes this game is a no play.

    Secondly the game has classes, hence it is NOT a sandbox, it is sandbox like.  These developers just want to get on the sandbox bandwagon without actually knowing what a sandbox is.

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