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So I logged onto the page and in the past 5 minutes or so I have seen three different posts crying about "carebears" and full loot and blah blah blah.
You all need to stop and just THINK for a minute instead of flooding the forums with post after post of the same monotonous crap.
If these "hardcore" full loot games were what people wanted then there would BE "hardcore" full loot games for people to play.
That Guild Wars 2 login screen knocked up my wife. Must be the second coming!
Comments
Why does every one bring out EvE as example. It is a space game, and the only decent one at it. It basically has monopoly on people that like space exploration and mmo's, it will obviously have good player base.
How do you know that recent MMO's didn't achieve population stratification? How did you measure it? Where do you get your numbers? What type of mechanics changed the ratio in your opinion? I don't buy it. I don't see how anything changed. Maybe the fact, that more content is avaliable for every class, but the separation still exist and is visible. Just form changed. Leveling doesn't matter that much, since cap is for everyone, but to max everything a game has to offer is still left for hardcore players, and they are still dedicated to do so.
It's like saying "If people really wanted money; Then every one would be rich."
The only kind of thread on here that I have come to dislike more then a flat out rant thread is thread ranting about rant threads.
It's like saying "If people really wanted more money; Then every one would be rich."
The only kind of thread on here that I have come to dislike more then a flat out rant thread is thread ranting about rant threads (regardless of how long or brief that contention may be).
This is an absolutely terrible analogy. Everyone *should* be equal in an MMO where everyone is paying the same (and in EVE everyone has equal opportunity no matter what you think. That "peasant" in high sec can PVP if that's what he decides he wants to do.). Most MMOs are more like a right wing caricature of a welfare state. No one wants to put effort into anything so most of the time the devs just give it to them. Then people complain because it turns out, having everything handed to you isn't actually very fun.
This idea, subscribed to heavily by Blizzard, is the real problem:
http://www.eldergame.com/2011/06/world-vs-game-emergent-gameplay-and-the-fun-loop/
Also see:
http://en.wikipedia.org/wiki/Operant_conditioning_chamber
The MMO genre is very young. It's still in flux. Not only that, it was heavily affected by WoW's success. That skewed the market towards easy, linear themeparks in an attempt to recreate that success.
One of the only truly P2P games around is a FFA Full Loot Pvp game with an open world..
Go figure
I still play for most part like this, do you?
http://www.pocketplane.net/volothamp/chap10.htm
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
Oh come off it.
Think back to 2003 when 250,000 people were playing Ultima Online through their shitty AOL connection and tell me nobody wants this type of game play.
Most of these people probably had to have two phone lines.