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EQN team responds to the round table Friend's List with the power of choice. You will be able to choose to give friends account wide friendship or just a character by character base. Allowing you the convenience and privacy that you want.
This is a smart and reasonable decision for SOE; I think that was a no-brainer. What was more interesting, however, was the topic brought up at the end of the conversation. Borrowing a written transcript from shayalan's discussion on the matter (http://www.eqhammer.com/news/devs-talk-friends-lists-round-table-response-8-written-transcript):
"Omeed Dariani: So, we’re looking at this as a convenience thing primarily. And so that’s where we’re going, is that we’re looking at character-based or account-based... letting you guys make the decision. One of the things that we’ve been discussing, too, is does it make sense for there to be other things that are traditionally character-based that could become account-based.
Terry Michaels: Right. And so this... because of this sort of change in the way we’re playing the game, the way we’re creating the game, the multiclass thing, all of these ideas, the emergent AI... we’re reevaluating a lot of the things that people take for granted as the way they work in MMOs. So, we’re actually interested, do you guys have other ideas for things that have been stereotypically character-based that you would like to see account-based?
Omeed Dariani: You know, like, your faction unlock, right?
Terry Michaels: Yeah, what factions you have open to talk to, or even what classes you’ve found and unlocked for your main character. Would you want those to be available on an alt that you’ve created?
Omeed Dariani: That seems like a fantastic question. We would really love to hear about that, so tweet us, hop on the Round Table forum, discuss that, you know, just right on this question. We would love to hear your ideas about other ways we can make things account-based that have traditionally been character-based. So, that’s going to do it for us today. Thanks to Terry for joining us, and thank you guys very much for participating in the Round Table. It’s always helpful and we enjoy the conversation."
I personally feel mixed about unlocking things for my entire account from one character. The gameplay for EQN, from what we know so far, is about the journey and creating unique experiences for your character development from rallying calls and how the AI system is suppose to react to your character.
I could see the advantage of having the convenience of wanting to play the way I want without having to spend time to re-unlock the class. That might ruin the fun of developing said character though; without going through the trials and factions required for the experience. (Unless they include the faction "hits" or changes that come with the requirement of the class.) It makes me wonder how character creation for said system would work.
I would like to hear your thoughts and have listed some questions below to ponder on, please add upon if you wish. Thank you for your time.
Do I want to be able to unlock classes for my account?
...unlock factions for my account?
...unlock mounts or pets for my account?
...unlock fast travel, way-points or portal access for my account?