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This week's WildStar Wednesday laid out some information about core systems changes that the team has been working on since the close of the last beta phase. In our new WildStar column, we take a look at those changes and offer a few thoughts. See what we have to say before leaving your own thoughts in the comments.
In subsequent months, the studio has been working hard on updating three core systems: making leveling up more interesting, making it easier to choose abilities, and completely revamping the quest system. These changes are all intended to make WildStar more engrossing and entertaining, while removing some of the limitations that came with a more traditional approach.
Read more of Gareth Harmer WildStar: Changes to Core Systems.
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