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Launching an MMO is not an easy task. Take, for instance, the recent bumps that FFXIV faced. In her latest column, Genese Davis offers us a fictionalized account of launching a new MMO. Enjoy the tale and then leave your thoughts in the comments.
Waves of guilt washed over Kole, making his fever feel like an afterthought. It had been just under two years since Kole was added to the project, and for the last twenty-two months his whole focus was to get this game ready for launch. But they’d run out of time. They tried, but failed. They’d put in over two thousand hours of overtime, but it wasn’t enough. Launch day was here and there were issues—server issues. His first major online game launch and his only thoughts were, Could I have done better? and, What the hell can I do to fix it? Kole sipped his coffee, stole a final glance at the table, and left.
Read more Genese Davis: Day One (A Launch Tale).