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It is my hope that faction will make a major comeback in EQN. No numbers like original eq but greatly expanded for each specific group. If you want to know where you stand, you need to do it the hard way. Find someone of that faction.
it would also be nice if players could also join npc factions and complete tasks for that faction to improve that faction, while improving themselves.
the eq method has never been recreated in any other game to the same effect. All other games lost sight of the importance of the hidden numbers and ruined their systems.
I would like to see the scaling back of any kind of point distribution for killing monsters (exp) and instead use the faction system which unlocks all manner of things from shops to vaults to quests, to classes.