Well, we finally did it. After 2.5 years of hard work, we finally launched WorldAlpha
. Not that I thought the work would be done once we launched, but I didn't realize all the work that is yet to be done even after launch. We still have our share of bugs to squash, we have to get the game out there, now we have to foster this new community. My to do list has gotten a lot larger since launch, instead of smaller. Oh well, at least there is now some revenue attached to the work, and players are beginning to enjoy the game. After just one month, I've been pleased with the results.