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How would you feel about Everquest Next having no Player Character Levels unlike EQ1&2?
Levels have been a key part of themepark MMO pathing concept.
But moving towards a more free roam design to the game, it would make sense to be able to go anywhere and fight anything regardless of a level number next to character's head that requires a useless grind to unlock parts of the world to explore.
Well a Levelless system would allow players from their first time playing, to explore and go anywhere in the game to progress and enjoy themselves, rather being locked to a limit of locations like in a themepark design MMO.
Whats your opinion on this? Do you support such a thing?
There is a somewhat caution to the idea though. I believe it was GW2 (a Very Very Popular themepark MMO) that at first designed the game to allow players to scale in level in any part of the game including the game world. Which allow players from day 1 to go anywhere and do any event they choose. Talk about exploration.
But some reason this idea was scrapped. Had to be a reason that is negative. Could such a reason apply to a Sandbox Everquest Next?
Yes yes share your thoughts and vote on this discussion.