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This week's Neverwinter Foundry Focus is a very special one which features Cryptic Studios' Andy Velasquez. Andy spends time discussing Neverwinter in general and a tiny bit about August's first module release, Fury of the Feywild. Check it out and then leave us your thoughts in the comments.
I was able to ask Andy a number of questions that members of the community have been seeking answers for. One of the first things we talked about was how is the game treated differently now that it is live as opposed to when it was still considered in Beta. You can jump to 3:20 in the video to hear all what Andy had to say about it but the answer might surprise you. A lot of it has to do with the support structure around the game. While Andy pointed out that they always had GMs, Customer support, and the Community Team (Sominator!) they now have a more structured way they approach pain points for the players and how they process player feedback in addition to working on Module 1.
Read more of Rob Lashley's Neverwinter Foundry Focus: Andy Stops By.
Comments
I would be happy to pay for a new class or other things, but a glowy dog, pixie and slightly different looking elf doesn't do anything for me.
Give me a bugbear race, Warlock, Ranger, Slayer, Barbarian classes or Owlbear companion.
Smile
I did reach out yesterday about the new race. It will become available but it is being treated like the Drow/Menzo Rogue. I don't agree with it. I think it runs contrary to everythine being free.
If I were you I'd be more upset by the fact you aren't getting another character class for 3 to 4 months.
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pre-release - feature "coming soon"
post-release - feature "coming soon"
see the difference there?
an extra letter
I disagree personally. They are releasing two new races, one free, one temporarily not free. What is the problem? If they start charging for access to classes, I will agree with you there.
Good one. I still don't think there are any more Foundry reward needed, but I'm clearly the minority - I mean when even Andy says shorter missions would be better for his dailies... c'mon, dailies are for farming, Foundry should be about the fun. Imo.
Currencies, maybe there's no widespread agreement on them as he heard, but Cryptic really should remove at least the insignias, in the current form those are totally worthless and only clogging up the bags. Maybe remove seals too, the low level ones are outleveled quickly anyways (and dungeons are dropping better ones from the same gear).
+1, I too think it's a good start, for measuring the demand. ('cos I'm still not convinced that big masses will jump onto the option, sadly). But at least I can goofing around on Preview
No new class in the near future... I'm in the middle ground with this. (hold your stones please ). It is bad news for the heavy players, I admit. But for me (with limited gametime, 3-4 other games, etc.) it's not a big letdown, especially if I could experiment the heck out of the existing classes on Preview. I guess then I'm ok with new classes arriving only with the next Module.
Because it's never alright to charge for races in a free-to-play game. They have a cash shop for a reason. That's there to pay the bills. Keep races out of it.
Smile
I agree, that's why I wrote it's a good start. It's better than nothing, and if they see there are constant build testing maybe they insert some solution on live as well.
And while it's not an optimal route to test builds on a test server, there are still bugs which are somewhat "justify" the use of a test environment - for example I'd rather not paying $3 just to check whether CW's Tempest magic and the Tiefling racial is still not working together or it's fixed yet or GF's AC increasing feat is still bugged or not (I'm not sure with this, lately I haven't play with him)