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Guess I am still perplexed by Megaserver and how exactly its going to be handled with everyone on a particular platform (PS4, Xbox One, PC/Mac) being on the same Megaserver? Except you may be in different channels?? How would large scale battles and raids be handled?
Doesn't seem like it would work on an immersive level during a big war in Cryodiil. So if I am in the same channel as lets say 100s of players yet there are 1000s on the battlefiend and so I can only see the 100s yet we are losing or winning somehow and the castle is being sieged and walls are falling yet no one can really ascertain whats happening because we are in different channels, this is going to really be rather odd for everyone involved.
Also how strategic will it be if people can play on different alliances using the same account and talk to their buddies on another alliance and find out when the next raid group is heading into Cryodiil?
Alot of this stuff is really up in the air and not very thoroughly informative yet huge dynamics of the game are going to be upset and imbalanced and not very immersive for the gamer if it isnt being thoroughly scrutinized during development and testing.
I can see why alot of people have their doubts and these forums are not very active in comparison to other MMORPGs in development. I for one will be impressed if they can really pull this off but I have my doubts as well as they are releasing on multiple platforms yet insist on having everyone on a particular platforms megaserver with 3 alliances in contention where you can play multiple alliances and be in multiple guilds; all the while being in different channels...huh?!?