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1. How active is the new combat system?
2. How good are the stories?
3. Is there any kind of open world feeling?
4. Is there a lot of grinding required to level.. (yes with default quests, questing can be boring and feel like a grind to)?
5. How is PvP?
6. How lively does the world feel out of combat?
7. How good is NPC AI, will they continously surprise with their actions?
8. Are the main storie quests voice over?
9. What hardware is needed to run max settings with 30-40 fps at full HD?
10. How much team play and cooperation is needed?
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Comments
From your posts it seems you hate this game so why do I even bother?
1. It's more active than XI, less active than some other MMO's (TERA, GW2).
2. How subjective can a question be? They're well written and flesh out the lore decently. I like them. You probably won't.
3. Yeah, so much feels.
4. Nah, not much grind feels.
5. No PvP in P3.
6. Feels so lively except when it doesn't.
7. Probably won't surprise you.
8. In launch they will be.
9. Idk.
10. As much as with any other MMO.
Yep, silly questions and yes I count ten. Now I do not even like this game and I think you are trolling.
If you have any other questions or want me to go into more detail please ask, I'd love to do so.
No i am not trolling... I am looking for peoples reasons and their feelings, why they love the new version of this game. Now i can read the numbers everywhere, but not peoples opinions on the things that i deem important in an MMO.
I might even try the next open beta.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
I don't think you're trolling :-p
If you want some people to play with lemme know.
Again, if you have further questions or want more answers I'd love to answer them.
1. It is Tab targeting with a keyboard or D-pad targeting with a gamepad . It is a combo of auto-attack that is just a filler and abilities that you can stack or do in such a way to trigger combs . The speed is fast its not wait for auto-attack , wait for abilities . the Cool Down on Abilities is like 1 second or .5 seconds for most attacks . Low levels attacks do not drain TP higher Levels you need to watch your TP or you will run out and then wait for it to refill ( auto-attack )
2. The main story is very good. Expect a great story line SE always makes a great story. Side quests even blend in and fill in with the main story. So do some FATEs and GuildLeves
3. YES . There are Zones like in XI but its not a big deal once your in a Zone it is open . A few invisible walls like in front of lakes and deep water or some mountain tops. If you look at your screen and see a huge mountain off in the distance you can get to that mountain .
4. Level progression is like this . The core is Questing but one NPC gives ONE quest and that's it you do that quest and no more repeating . The FATEs are a great way to gain EXP. At level 10 you unlock Guildleves and Guildheists at 15 you start to raid in low level dungeons witch is the best way to get exp in a group.
5. PvP was not in this test
6. The NPCs are very active talking ( in text bubbles) walking around , dancing , fishing , crafting . RL players are everywhere. The /shout box ( global chat) is always full
7. Yes some seem to have there own personalities .
8. Yes ( but in this phase some are and some are not )
9. My System is a AMD Visera 4.3 Ghz CPU , HD7970 3Ghz GPU 16GB DDR5 RAM and I play max settings flawlessly at 60 fps 1080i
10. As I stated above you can solo or team up as often as you like . Depends on how you want to level . FATE is a group thing that you join just by being there , Guildleves are solo , Guildheist are for parties . Questing is Solo , Main story so far seems solo . Dungeon raids are full on party . The game has a great balance
http://absoluteretribution.enjin.com/ Guild Website and Recruitment link
Thank you for these wonderfull answers, this is exactly the response i have been looking for, it tells me more then just the numbers, it shows the soul of the game.
You say that when i have done quests, they dissapear, which is actually good for immersion, but when doing a 2nd or 3rd job, are there enough different leveling areas to still give me new quests?
One more practical question, Will there be a groupfinder?
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
there are 3 starting cities each city has ere own quests . Each city has there own outdoor zones each zone has small city hubs with quests . Over all I think there are over 200 maybe more quests per city and city outdoor zone. Not to mention things like the hunting log for exp .
Group finder yes there is a group finder
http://absoluteretribution.enjin.com/ Guild Website and Recruitment link
2. Typical FF fair. It's a matter of taste.
3. For me it felt a lot more open than some other MMOs. You aren't driven by the nose so much.
4. Yes there grinding. It felt a lot more entertaining and effortless than other MMOs though.
5. No clue and it should probably be removed. I want them to focus on pve.
6. Above average, but nothing special.
7. You mean enemy AI? If so, no surprises.
8. Not in beta.
9. Don't know, my system won't run that high :-)
10. First 15 levels not much teamwork needed. I expected that though. I do expect the game to be more old school and require tons of teamwork, that's why I'm onboard.
http://xivpads.com/?1595680
http://guildwork.com/users/murugan
The FATEs are just fine . There are different types. There is the hack and slash kill everything . There is the gather and deliver to a NPC wile avoiding being attacked . There are the Boss/NM FATEs . There is the Defend a location from being taken over . There is a Take over a location . As you can see they are diverse
http://absoluteretribution.enjin.com/ Guild Website and Recruitment link
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
Makes sense. I was actually thinking about starting a similar thread lol. I only played ff14 a bit, and only got re-interested in FF14:ARR, after seeing a buddy of mine (who got me hooked on FF11 too,lol)
When I saw him he asked me " Have you seen FF 14:ARR lately?..I got into the beta and OMG!, I cant wait!!...Oh and they Put Jumping in too,WAIT TIL you see a Taru Taru Jump LOL!!" . So he got me reintrested in FF 14
Enywho glad you made the post . Think im gonna hit the Open Beta too. I have such fond and memorable moments of FF11.
The game isn't perfect by all means but i'm hooked so far.
1. How active is the new combat system?
Pretty basic tab targeting, a bit of moving required here and there (not as action oriented as GW2 or Tera for example) Personally this doesn't bother me it's engaging to a degree.
2. How good are the stories?
I found myself glossing over the standard fetch quest text and not paying a whole lot of attention. But as far as the story quests, they're quite engaging despite being conveyed over conventional text with no voiceovers. I've found them interesting so far.
3. Is there any kind of open world feeling?
Feels way more open than 1.0. Granted I didn't play 1.0 very long due to the horrible UI, I thought the maps were very copy paste and made me feel like I was walking through a hedge maze essentially. I don't really get that vibe here now, while they are sectioned off, they're large and interesting.
4. Is there a lot of grinding required to level.. (yes with default quests, questing can be boring and feel like a grind to)?
Seems grindy to a degree, but there is some diversity between dungeons, the hunting log, fates, leves and normal quests. My concern is that it will be annoying to level multiple jobs once you've done all 3 cities questlines, but I guess we'll see.
5. How is PvP?
Haven't seen any PVP. Not my thing anyways, but probably not a good mmo for a pvper.
6. How lively does the world feel out of combat?
It looks pretty, the npcs hustle and bustle a bit. It feels lived in to a degree. Which is refreshing.
7. How good is NPC AI, will they continously surprise with their actions?
Didn't pay a lot of attention but i'm sure they're fairly basically scripted.
8. Are the main storie quests voice over?
As mentioned above, no not that i've seen so far.
9. What hardware is needed to run max settings with 30-40 fps at full HD?
All I can say is that it runs great on max settings in 1080p, above 60 fps with my rig. 670 GTX, 6GB DDR3, i7 930 running at 3.8 ghz
10. How much team play and cooperation is needed?
The lower levels i've just been soloing really. The first dungeon did require some planning, but not much. But that's to be expected of low level dungeons really, they're designed to teach you the mechanics.
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
I can't really answer your questions because I wasn't dissecting the game while I was playing it. I was just having fun.
I like Highlander females. They look cool.
I like the how when you start out they drop you in a void and then dress you up in your class end gear.
It has some things I don't care for but nothing that is game breaking.
I had the game on full blast with a radeon 7950 8 gb ram, and phenom x4 (oc). 1920x1080 i didnt notice any graphic slowdowns. i wasnt involved in any major group play though, just random people around doing their thing.
all in all the game will be well worth the small price tag and will be fun for a bit.. I really do not see it becoming MY new MMO, my husband feels pretty much the same way.
Then don't par-take in them...
Part of the reason they may seem to happen to often is because some are triggered by talking to NPCs so people keep talking to that NPC the FATE will keep popping up.
They are pretty diverse and aren't required at all so don't see the big deal.
Mind you the zones are of decent size so Im not saying its a bad thing. Honestly, I dont get whats so good about "open worlds" anyway. There is still plenty to explore, do, find and while there are "zoning portals" at different corners of each map the instances themselves are wide open areas. Im just saying ... its not a seamless open-world trek from start to finish.
Ugh, instanced to hell
I have a few questions too. Is it a quest and gear grind mmo?
What else is there to do besides quest and kill mobs?
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot