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At this point I'm wonder why they're making this game.
Skyrim, and the series, are amazing games. As I play Skyrim and have friends in my vent playing Skyrim, what we say is that the only thing that could make it better would be to be able to play it together. But we'd be fine with co-op, our own server or game, our own world responding only to us.
I'm worried that with TESO the parts that make elder scrolls the best will be obliterated. The immersion, depth, and amazingness of it all will be shot when xXDrizzt99Xx and other morons are flashing across your screen and general chat is full of child mentalities talking about WoW.
The other thing is, everything I'm hearing about this game sucks. Skyrim and the series are amazing PVE games - they do PVE content in a way that few can match. Huge open worlds full of endless things to do the way you want to do them. Millions of players doing this single player PVE content.
So...what're they doing? Making tons of PVP stuff for the game. Really? PvP has nothing at all to do with ES games. Why? Why even have PvP in TESO AT ALL? MMORPG PvP sucks under the best of circumstances but in a game like TESO where you have few skills and use two buttons to fight...the PvP will be horribly boring.
And really, is PvP what fans want? All the millions who have played this solo PvE game said, you know what, what would REALLY make this game better would be if you could PvP with these characters doing stuff that has nothing to do with the rest of the game (like all MMO PvP).
I just don't get it.
In a recent interview the TESO dude was asked about what kind of group content there was and he says, well we have PvP, there's that. Really? You pinheaded idea of group content for the online version of one of the best PvE franchises ever is PvP? I wanted to reach thru the web and slap the fool.
If they're going with a weak version of Skyrim's gameplay and content and hoping that PvP with their character development system, gameplay, and combat system is going to somehow be a good game, they are drastically mistaken.
TESO, just like Neverwinter (PvP has nothing to do with D&D) shouldn't even have PvP and should be focused on PvE. One reason why so many MMORPGs end up being mediocre and or having no lasting appeal is lack of PvE content to keep people busy past the solo ez-mode content. Once they finish the glorified single player game part of the so-called massively multiplayer game they move on. If devs would FOCUS a little more instead of trying to be everything for everybody, maybe they could retain some customers for more than a few months.
Wasting time making a complex PvP system for a franchise that has always been the pinnacle of PvE seems amazingly stupid. Especially when the combat is so simplistic. I can't even imagine anybody wanting to PvP with character setups and skills that are like those in skyrim. Click mouse or click and hold for power attack. How amazingly not compelling for PvP.
What they should be doing is throwing in as much group-based PvE stuff as they can possibly come up with so all those millions of players who have been doing PvE content for years and years can finally do that wicked content with other people.
Honestly, the more I hear about TESO at this point, the less interested I am in it because the last thing the MMORPG genre needs at this point is yet another clone of a game that tries to be everything for everybody. Too much solo ez-mode, crappy PvP, and not enough group content to keep people around. Same old crap formula that has produced mediocre and non-enduring MMO after MMO.
What the genre does need is a game that says, screw it, we're not doing yet another crappy attempt at PvP, and instead we're going to focus on fewer things, and instead of making a glorified single player game we're going to emphasize the one thing that's unique about MMOs and makes them special - the damn grouping. If the idiots who want to solo in multiplayer games don't play, too bad, if the people who want to PvP and usually don't even care about the rest of the game don't play, too bad. Take a chance on making the type of MMO that people will stick with and play for years, instead of making yet another generic MMO that has crap community and longevity because people play for 3 months, bail, come back once in a while if new content comes out, disappear again, repeat.
Premium MMORPGs do not feature built-in cheating via cash for gold pay 2 win. PLAY to win or don't play.