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Started playing at day one and picked up the poison maker profession, VIP status and all.
Everything was fine, you quickly realised the game was quite shallow, lacking content, but it's ok because you know more is being added as time goes by. It didn't really matter that the open PvP didn't fill any function at all except for griefing, but it felt kind of good knowing that after a 1000 kills I'd get a special title and unlock some new kind of cool ability.
Now you could argue that caravan raiding, school spying and stealing books also is part of the open world PvP, but is it really? Nah, school spying is done at schools as well as filling the library with secrets, and caravans always take the same route so you can raid all day long without even moving (I know I did), this makes any kind of meaningful PvP only happen on a handful of locations. A clever way to mask what could really just aswell be instanced PvP in any other game.
I really didn't have a problem with this at all.
The problem I've got with AoW came when creating an alt to play with my friends. So why create an alt? Because as 4 royal guards at level 5 you can easily gank a lvl 25 whatever, if you played on black tortoise a couple of weeks after launch, we probably killed you at least once. However I'm not here bragging about how big of an asshole I am, because at this time I was top 30 on the server with my main in my profession by just leveling it every day, and I quickly realised that there is no way my alt could ever be as good as my main even if I put in 10x the time on it. Simply because you're capped in the progress you can make each day, and this is my problem with the game;
If you created your character 1 day post-launch you can never be the best. If you created a poison maker 1 day after me, you could never reach my ranking, even if you spent much more time on it and probably deserved it more. And this was just an example because this daily cap applies to every skill you can progress in the game. There's only 1 exception to the rule and that's max level, because yes, the game has levels. But so what? you can't reach max level anytime soon no matter how much you play every day.
TL;DR: Daily caps are the dumbest thing I've ever witnessed.
Ok I admit, I do have a problem with the stupid PvP. Kill whoever, whenever and get nothing but jailtime, which you have to serve in ingame time, wtf?
Of course I realise the game can have changed since I played, and might this observation might not be accurate anymore.