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The quest. The journey. The world. The community. The essential ingredients combined to create an enriching, complex, and satisfying---indeed memorable---MMORPG experience. Today's games fall sort of creating lasting, lifelong memories. Instead, they are designed to provide temporary, fleeting contentment.
An MMORPG should not just be about the game itself. An MMORPG is more than gaming. It is about building genuine, authentic relationships in an environment conducive to building bonds of friendship.
An MMORPG world has to feel rich, diverse, and dynamic. Most MMORPG worlds are so static and stale that I cannot bear to play them --- even for free.
The journey. An individual, unique, and customized character. Different from but similar to others. A part of the world and a part of a community. However, the opportunity to define one's own destiny, choose a path (create a path).
"The truth is EA lies." - Youtube User
Sim City. Everquest. Civilization. Dungeon Keeper. Vampire: The Masquerade. These are the games that I love and cherish.