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Game engine today...still sluggish ?

XepherdXepherd ParisPosts: 103Member

Hello,

One stupid question...

I loved this game, but what killed it for me was when I was in London, everything was lagging like hell (between 4 to 7 FPS sometimes, 14 was the maximum), otherwise decent framerate everywhere (GTX 570) I'd like to know if Funcom did any improvement since release?

Thanks in advance!

Comments

  • Bloodlust221Bloodlust221 Killeen, TXPosts: 97Member Uncommon
    I have been playing since beta and i have to say they have done some serious improvements towards the game..... i felt your anger when i was in london aswell... but my common framerate nowadays is about 20 - 30 (i have the shittiest computer on the planet)
  • WarjinWarjin Harrisburg, PAPosts: 1,215Member Uncommon
    Originally posted by Elfahiar

    Hello,

    One stupid question...

    I loved this game, but what killed it for me was when I was in London, everything was lagging like hell (between 4 to 7 FPS sometimes, 14 was the maximum), otherwise decent framerate everywhere (GTX 570) I'd like to know if Funcom did any improvement since release?

    Thanks in advance!

    In some places yes, you get get major FPS drops.

  • Pekish79Pekish79 San Francisco, CAPosts: 91Member

    dipend how you play it...

     

    dx9? dx11? on window7 on window8? 64bit? 32bit? full screen? windowed?

     

    i can tell you that it change more depending on those then ur pc.

     

    first of all if you play window8 forget DX11 is still not working properly it's better then it was before but still quite bad

    if you play window7 u can play easily DX11 maybe if full screen lag try to play in window and see how it goes...

    if like me u are using W8 and u dont wanna go back to W7 the only realistic way is playing DX9... and personally i play not full screen as i pvp a lot and that's really the way to get the most FPS

     

    other then that i keep everything 3.8 expect particle effect to 2.0 this as i said because i mainly PVP in PVE i could keep everything at 4.0 with particle at 3.8 easily

     

  • LugorsLugors colorado springs, COPosts: 180Member Common

    I recently got a GeForce Titan, and the game still bogs down to 7 to 12 FPS in London or Blue Mountains.  They have something very poorly optimized from the graphics engine standpoint.

  • TheLizardbonesTheLizardbones Arkham, VAPosts: 10,910Member

    Turn off the shadows and use DX11 if possible. I have an AMD 5770 and these two changes made a world of difference. I'm not even sure the 5770 supports dx11 properly, but it made a big difference in performance.

    ** ** **

    The 5770 supports DX 11.

    I can not remember winning or losing a single debate on the internet.

  • Pekish79Pekish79 San Francisco, CAPosts: 91Member

    with titan 7-12fps there is something wrong but what i can tell you for my experience i tried the game with several different computers

     

    Window8+nvidia > dx9

    Window7+nvidia > dx11

    Window7/8 + ati > dx11

     

    remember to keep the particle effect lower then 4.0 and personally i keep them at 2.0 

  • kevjardskevjards carlislePosts: 1,463Member
    have the NVidia 560ti and I have no probs when in London..getting standard 40fps..which kind of suprises me.
  • GorweGorwe Ald'RuhnPosts: 2,473Member Uncommon
    Yes. It still is very much sluggish and derpy.

    I've got Gigabyte ATi radeon HD7850 2GB super OC or sth like that with 8gb RAM, i5 3570k and am playing on 1680*1050. DirectX is set to 11 and Tesselation and SSAO as well as AA is turned off(I run AA from ccc). What are my frames?

    Lousy 25-35 fps in Kingsmouth. It goes maybe up to 45 and as low as 20 fps throughout the game.

    This is the only thing that stinks in TSW imo.
  • SwordguySwordguy Huntsville, ONPosts: 5Member

    Although the game is poorly optimized in many areas, places like blue mountain and Illuminati  HQ will bring even the best systems to a screeching halt. this is solved by setting effect details to anything less then 4 (3.8 even).

     

    For beta, and up until a month ago, I was using a 500 series nvidia card with 1 GB or video ram. although the game would run at decent FPS, the slowdowns and stuttering was brutal in some areas. about a month ago i upgraded and now have 3GB of video ram, and aside from no longer getting any slow downs, I notice that many playfields in tsw use more then 1GB or video ram, like London that will almost use 2GB.  for me, that was my bottleneck before, but other things like system Ram speeds, CPU,  storage speeds may factor in.

  • ChromeBallzChromeBallz LeidenPosts: 287Member Uncommon

    The game relies on a good CPU more than GPU.

    There's really no point to use a Geforce Titan with an ancient Celeron CPU.

    Playing: EVE, TERA, BDO
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  • invizoinvizo Anaheim, CAPosts: 41Member
    With a decent quad core, 2gb of VRAM (like a 660Ti gtx 2gb or better) and the effects slider turned to 3 and the rest maxed (seems to fix all the lag in the unoptimized areas like blue mountain) the game engine is very smooth and almost flawless
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