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Guilds are an integral part of most MMOs yet the tools for running them are often lacking. In her latest column, Genese Davis makes a few suggestions about how to make management and usefulness of guilds more effective. Read on and then leave your guild management suggestions in the comments.
By now many of us have been playing MMOs for more than a decade, and over the years we’ve tallied up a number of ideas on how to improve various functions in MMOs. One area of discussion revolves around organized groups, aka: clans, guilds, player associations, corporations, supergroups, linkshells, etc. I’ll use the term guilds as a global term to reference these as a whole. Guilds hold a special place in my heart. My first guild experience was a linkshell in Final Fantasy XI where I met the best kind of friends anyone could ask for. Without my linkshell, learning to navigate FFXI would not only have taken ages, but also wouldn’t have been nearly as fun. I always seem to gravitate toward group-play when I game.
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