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[General Article] Neverwinter: Open Beta Diary #3

SBFordSBFord Associate Editor - News ManagerThe Land of AZPosts: 16,638MMORPG.COM Staff Uncommon

As we continue our journey through Neverwinter, we come to the third installment of our Beta Diary. This week, we take a closer look at the Neverwinter cash shop and game currencies as well as PvP. Check it out before leaving your thoughts in the comments.

Being open beta, this is our, the players’, chance to influence the final release of the game. Constructive criticism is always a good thing in any game and Cryptic has shown willingness to listen to its community. I love Neverwinter. I really, honestly do. But there are things that need to be changed to give it a chance at a long and healthy life and I only bring all these up, because aside from these issues, Neverwinter is a fantastically fun experience.

Read more of Suzie Ford's Neverwinter Open Beta Diary #3.

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Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

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Comments

  • LunarpacLunarpac OrebroPosts: 55Member
    "Cryptic has avoided the dreaded “pay to win” moniker."
    I heard something about end-game enchants, which you either have to farm ~7 months or pay $160 to get. That certainly doesn't seem fair from a p2w perspective. I still have my doubts about this game. Hmm.
  • flizzerflizzer Manchester, NHPosts: 1,550Member Uncommon
    Great points! I actually gave up on PvP due to the AFK glory farming and the dopey trash talk. I think people would be willing to pay for items in the cash shop if they were "reasonable". The current prices seem outrageous to me as well. The Foundry is the star of this game in my opinion. In fact, I can see myself simply playing this game as if it was Neverwinter: The Foundry. There are some really creative players out there!
  • Entris38Entris38 Somewhere, OHPosts: 323Member Uncommon
    Originally posted by Lunarpac
    "Cryptic has avoided the dreaded “pay to win” moniker."
    I heard something about end-game enchants, which you either have to farm ~7 months or pay $160 to get. That certainly doesn't seem fair from a p2w perspective. I still have my doubts about this game. Hmm.

    This is by far a "worst case scenario", someone just trying to sell this part of the game short. Playing the Zen market(buying/selling with Astral Diamonds/Zen) or selling items on the auction house for astral diamonds (loot is plentiful and Bind on Equip) , can get you a ton of AD in a hurry.  I spoke in another thread about me buying the Guardian pack and went through my 600k ad quick, I bought some zen then played the market, between playing the market and auction house sales I have accumulated near 10mil Astral Diamonds. Just so you know, it's really easy to get AD. That thread about 7mos or $160 was referring to only converting "rough" AD to regular AD is a maximum of 24k a day........it was very biased.

     

    The game is very easy, but the most fun I have had in mmo's in years, I just finally got my first 60 , Trickster Rogue, yesterday and still very much having fun. I am typically a very casual player, but admit I have been playing a lot since early access open beta. I'm sure my game time is longer than most at about 3 days to reach 60.........that's a lot of game time in 3-4 weeks for me.

     

    As far as gold being unnecessary as stated in the article, I think it really is until late in the game, then health pot consumption starts adding up quickly. I go through a ton of pots In some areas. Ugh Mindflayers give me a really tough time.

  • atticusbcatticusbc Posts: 1,069Member Uncommon

    respecs very much need to be accessible in game. i have not invested any of my skill points for fear that i am going to mess up my character. they have definitely gone way over board with the cash shop. so while fun, it is also a prime example of everything that can go wrong with f2p. i'm enjoying it though, and can't wait to get my hands on the foundry (though i fully expect them to throw up some hideous pay wall on it).

    EDIT: i also think the game lends itself to RP, which is a new one.

  • AyuroxAyurox Berche;Posts: 48Member Uncommon
    the game is all messed up with all the exploits going on !!!
  • Prod1702Prod1702 Waconia, MNPosts: 66Member Uncommon
    I look at the cash shop this way. If you were to spend $60 to buy the game, why wouldn't you spend $60 in the cash shop the 1st month. Then after that if you wanted the game to be $15 a month you can always spend $15 a month in the cash shop. When I spent $60, I got a lot for that $60.
  • picommanderpicommander SolingenPosts: 246Member Uncommon
    As long as cryptic is flooding the scenes with those "oh-so-rare" heavy-nightmare nonsense I have a hard time to take this game seriously. For starters: these packs are auto picked up and can only be opened by certain keys available via cash shop. Fortunately they can be deleted now but still most players avoid them like some steaming piles of junk. Bottom line: "we're greedy but too dumb to find a smart way of generating any income".
  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon
    Why is a $40 horse an issue when WoW sells $25 mounts that still require you to purchase a lot of in game training just to make it as fast as it can be.

    $15 more isn't worth the fastest mount speed in a F2P game, really?

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  • Entris38Entris38 Somewhere, OHPosts: 323Member Uncommon
    Originally posted by picommander
    As long as cryptic is flooding the scenes with those "oh-so-rare" heavy-nightmare nonsense I have a hard time to take this game seriously. For starters: these packs are auto picked up and can only be opened by certain keys available via cash shop. Fortunately they can be deleted now but still most players avoid them like some steaming piles of junk. Underline of these silly packs is "we are greedy but just too dumb to find a smart way of generating any income".

    True, but people are spending a fortune on keys, I have nearly 60 of these boxes in my inventory or on the auction house. I had sold a ton of them already , but I can't even seem to sell them on the auction house anymore. I'm not to cheap to buy things from the auction house or the cash shop, though I've made a fortune without paying hardly anything (20 dollars after the 600k I got with Guardian Pack), but the prices are insane, and I don't like to gamble. People seem to be spending money like crazy though.

  • catch2twocatch2two Colebrook, CTPosts: 19Member
    Only concern is the Respec Token, I really hope they add Astral Diamond respec, but not 100k like it is now to reset one of your "Point Placements".

    I'm a Level 60 Cleric, Heal Spec. I love it and gained T2 items in the first 2 days of being 60 because of the insta-que as a Healer. But I love to PVP and there are many essential things that I'm missing to fulfill my needs in order to be PvP friendly. I'm not going to spend 6$ for a days worth of pvp, then 6 more to get back to my PvE spec...

    I guess on that note, yes the prices are high for the Mounts, but if they were 15$, everyone would have them and they wouldn't be "Epic". You can also Trade/Sell these mounts on the AH, so there's more ways to get them if you're filthy rich in game, rather than Out.
  • catch2twocatch2two Colebrook, CTPosts: 19Member
    Also I've seen people complain about the Nightmare Boxes. I've dabbled a bit in it and got a 20$ card just to open boxes. I can say for one thing, I do not regret opening these boxes and not finding a Rare/Epic Mount. I've gotten 6 Rare Profession workers (Now I'm able to increase my profession gathering by atleast 50% each Objective), Tons of AD from those Relics, bars to buy Dyes (Which look gorgeous on my Cleric Armor), and a TON of Enchantments and Runes, 5 Epics worth 450-800k AD. Only 1 Box contained the worthless "Random Blue", but I still got those Titain Bars, or w/e they're called.
  • BenbradaBenbrada Plainfield, ILPosts: 328Member Uncommon
    Suzie, I agree with all your points, especially all the fricken' different currencies... gives me a headache.
  • picommanderpicommander SolingenPosts: 246Member Uncommon
    Originally posted by Entris38
    Originally posted by picommander
    As long as cryptic is flooding the scenes with those "oh-so-rare" heavy-nightmare nonsense I have a hard time to take this game seriously. For starters: these packs are auto picked up and can only be opened by certain keys available via cash shop. Fortunately they can be deleted now but still most players avoid them like some steaming piles of junk. Underline of these silly packs is "we are greedy but just too dumb to find a smart way of generating any income".

    True, but people are spending a fortune on keys, I have nearly 60 of these boxes in my inventory or on the auction house. I had sold a ton of them already , but I can't even seem to sell them on the auction house anymore. I'm not to cheap to buy things from the auction house or the cash shop, though I've made a fortune without paying hardly anything (20 dollars after the 600k I got with Guardian Pack), but the prices are insane, and I don't like to gamble. People seem to be spending money like crazy though.

    So looks like a lot of kids with rich parents around lol. No problem with that (if this way they pay my gaming experience I better shouldn't complain). It's just the whole presentation of these packs that bothers me: as if something really really big and special would happen (mind you, every pick up is announced to everyone) when in fact these chests are literally raining from the sky. Things like this destroy the tiny rest of immersion to me. Don't get me wrong, I understand very well why and how companies try to fight the p2w trap. But at the end of the day I need to ask if the whole f2p concept will ever be able to generate a decent game with longevity. I doubt that, but let us talk again 3 month later...

    (right now I'm paying a 15€ sub for another game so I'm not against spending some money in general)

  • XiaokiXiaoki White Pigeon, MIPosts: 2,607Member Uncommon


    Originally posted by Benbrada
    Suzie, I agree with all your points, especially all the fricken' different currencies... gives me a headache.
    Some of them have a purpose. The zone insignias take up bag slots which if you dont pay real money is very limited.

    The lock boxes take up bag slots. Items like potions wont stack with the same potion if its bound to your character taking additional bag slots.


    Small and sneaky ways to push you to paying real money.

  • GravargGravarg Harker Heights, TXPosts: 3,332Member Uncommon
    Agree with everything you said, except about GF in pvp. GF has several major weaknesses in pvp that other classes can exploit. First there is a Control Wizard spell that cannot be blocked. It does no damage at all, but it can't be blocked. GF also cannot block while being controlled, so if you get one control on them, keep them controlled and they'll die pretty quickly for a tank. The other is that GF are slow. They have one encounter ability that increases run speed, but other than that almost everyone can teleport, sprint, roll away and keep away from a GF.
  • picommanderpicommander SolingenPosts: 246Member Uncommon
    Originally posted by Xiaoki

     

    The lock boxes take up bag slots. Items like potions wont stack with the same potion if its bound to your character taking additional bag slots.


    Small and sneaky ways to push you to paying real money.

    This, too. Makes me want to fight the companies right to reach for some income in a similar sneaky way (which is no problem since the game is so easy, no fluff needed). The fight for inventory slots is a small challenge at least.

  • winterwinter El Paso, TXPosts: 2,276Member Uncommon
    I think you forgot about the trade bars which if i remember correctly one only gets from Lock boxes. Personally I have never bought a key to open one yet.
    While I'm a fan of Neverwinter I agree it has its short comings ( I personally enjoy the 3rd edition and 3.5 rule set more) The large number of different currencys most with little actual worth being one. (One can buy healing potions with gold but other then that and kits or crafting supplies gold has little value.)
  • winterwinter El Paso, TXPosts: 2,276Member Uncommon
    Originally posted by Fendel84M
    Why is a $40 horse an issue when WoW sells $25 mounts that still require you to purchase a lot of in game training just to make it as fast as it can be.

    $15 more isn't worth the fastest mount speed in a F2P game, really?
     

     Don't forget WoW also charges you $15 a month just to play so if you want that to play for say 6 months and want that Epic horse it cost you way more. ($115 for 6 months of WoW with a mount but not including buying the game verse, unlimited play time of Neverwinter that includes the the client download and hourse for $40)

     Many people just don't look at the big picture when it comes to what they are actually spending. Saying WoW or even GW2 is cheaper is fairly inaccurate when one looks at what one MUST pay to even play those games before adding in cash shops extras like mounts.

  • BladorthinBladorthin Bayshore, NYPosts: 26Member Common
    Originally posted by Lunarpac
    "Cryptic has avoided the dreaded “pay to win” moniker."
    I heard something about end-game enchants, which you either have to farm ~7 months or pay $160 to get. That certainly doesn't seem fair from a p2w perspective. I still have my doubts about this game. Hmm.

     

    The wards that cost the $10 scared me at first as well. I briefly played Runes of Magic and left immediately before dropping a dime after I heard about their rune cash sink. While grinding out the Astral Diamonds to convert to Zen can take a long time, you can currently buy them on the AH for between 100-150,000 AD. This means if you collect AD each day to the cap on only one character you can pick up a rune a week. In addition, each day you can invoke for a Celestial coin. Turning in 7 coins gives you a box with a chance of containing a ward.

    So it can be time consuming to get all of your wards, and you can certainly take some shortcuts if you have some cash, but you can get to endgame without spending a dime. To be honest though, I'd suggest a small investment ($20-$50) to support the game and grab extra character slots (which will increase your chances of getting your wards, as each character can invoke once daily) and on other fun stuff.

     

    I dropped $30 (I also purchased the $60 Founder's package) on Zen. I've used 1000 to buy a superior Bag of Holding (the 24 slot bag), I bought 2 assets packs for 300 Zen each (they giving you crafting assets and materials), 3 Nightmare Keys for 125 Zen each (one box contained a Ward, the other two contained idols worth 40k AD), and 500 Zen for 2 additional character slots. I still have some Zen left. 

     

    Hope this helps.

     

  • BladorthinBladorthin Bayshore, NYPosts: 26Member Common
    Originally posted by catch2two
    Also I've seen people complain about the Nightmare Boxes. I've dabbled a bit in it and got a 20$ card just to open boxes. I can say for one thing, I do not regret opening these boxes and not finding a Rare/Epic Mount. I've gotten 6 Rare Profession workers (Now I'm able to increase my profession gathering by atleast 50% each Objective), Tons of AD from those Relics, bars to buy Dyes (Which look gorgeous on my Cleric Armor), and a TON of Enchantments and Runes, 5 Epics worth 450-800k AD. Only 1 Box contained the worthless "Random Blue", but I still got those Titain Bars, or w/e they're called.

    Wow, good job on those. I have opened 3 so far, getting a Ward (the $10 one), and 2 idols worth 40k in AD

  • THEchad88THEchad88 great neck, NYPosts: 38Member
    I did feel that the cash shop was rather overpriced and while the whole companion idea looked friggin cool when i went to buy one the whole zen thing sorta turned me off this early on. I didn't wanna start shelling out money for a game that I don't know i want to invest more time in yet. Also without knowing how much a companion will help me I decided against one for now. Besides what happened to feeling uber strong from what you've acheived instead of buying it?
  • winterwinter El Paso, TXPosts: 2,276Member Uncommon
    Originally posted by picommander
    Originally posted by Xiaoki

     

    The lock boxes take up bag slots. Items like potions wont stack with the same potion if its bound to your character taking additional bag slots.


    Small and sneaky ways to push you to paying real money.

    This, too. Makes me want to fight the companies right to reach for some income in a similar sneaky way (which is no problem since the game is so easy, no fluff needed). The fight for inventory slots is a small challenge at least.

     

     easy solution sell the potions you get from whatever pack that don't stack and simply buy potions from the npc's in game  for gold thats otherwise fairly useless and easy to come buy. All healing potions that drop in game and that can be bought for gold in game with gold stack

  • aspekxaspekx Brandon, FLPosts: 2,167Member
    dont wanna sound cheap here, and yes i know they need to make money, but the prices are really pretty exorbitant imo for digital game 'property'.

    "There are at least two kinds of games.
    One could be called finite, the other infinite.
    A finite game is played for the purpose of winning,
    an infinite game for the purpose of continuing play."
    Finite and Infinite Games, James Carse

  • evilastroevilastro EdinburghPosts: 4,270Member
    Originally posted by Lunarpac
    "Cryptic has avoided the dreaded “pay to win” moniker."
    I heard something about end-game enchants, which you either have to farm ~7 months or pay $160 to get. That certainly doesn't seem fair from a p2w perspective. I still have my doubts about this game. Hmm.

    Complete fallacy and exaggeration. I have most of my Tier 7 runes on my main now. T6 is also very easy to get, and not much lower in power. Havent spent a cent on the cash shop coalescent wards (which guarantee fusion). Its what, 2 weeks into the game? Yeah such a P2W grind.

    Here is the deal with T7 runes:

    - Getting to Tier 6 is easy.

    - There is a 1% chance to go from Tier 6 to Tier 7. That's where most of the P2W claims come in.

    - You only lose one of the four runestones when you try to fuse and fail.

    - Remember how I said getting Tier 6 was easy?

    - You can get coalescent wards by logging in for 7 days in a row to help boost your chances.

    - You can trade AD for coalescent wards on the auction house.

     

    The lower tier runes drop like candy. It really isn't difficult to get max level gear with gameplay alone. All the cash shop does is speed it up and get rid of the randomness.

     

     

  • evilastroevilastro EdinburghPosts: 4,270Member
    Originally posted by winter
    Originally posted by picommander
    Originally posted by Xiaoki

     

    The lock boxes take up bag slots. Items like potions wont stack with the same potion if its bound to your character taking additional bag slots.


    Small and sneaky ways to push you to paying real money.

    This, too. Makes me want to fight the companies right to reach for some income in a similar sneaky way (which is no problem since the game is so easy, no fluff needed). The fight for inventory slots is a small challenge at least.

     

     easy solution sell the potions you get from whatever pack that don't stack and simply buy potions from the npc's in game  for gold thats otherwise fairly useless and easy to come buy. All healing potions that drop in game and that can be bought for gold in game with gold stack

    Considering how worthless gold is in the game, I am surprised that they bothered to make the levelling gift ones no trade and unstackable. Like someone is going to keep making newbs to get low level potions and ID scrolls to sell.

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