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Another one of pillars of p2p falls(Rift)

GorweGorwe Ald'RuhnPosts: 2,474Member Uncommon

I mean really, even Rift's going f2p. And I predict that we'll have WoW in f2p by this time next year.

So wtf EA?

 

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Comments

  • Shadowguy64Shadowguy64 Rohnert Park, CAPosts: 848Member
    Originally posted by Gorwe

    I mean really, even Rift's going f2p. And I predict that we'll have WoW in f2p by this time next year.

    So wtf EA? 

     

    Are you a gambler by any chance?

  • NitthNitth AustraliaPosts: 3,684Member Uncommon


    Originally posted by Gorwe
    I predict that we'll have WoW in f2p by this time next year.

    That is not going to happen.

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    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • GorweGorwe Ald'RuhnPosts: 2,474Member Uncommon

    I'll put it this way:

    Blizz is ADDICTED to 10+ mil numbers. If they fall below 7 mil, the chance of f2p will shoot through the sky. They are already down to 8 mil and I predict that they'll at least touch the 7 mil by the end of next quarter.

    And that is called an calculated guess, not a wild gamble. :)

    If EA were to make WAR f2p and meanwhile put few ads in say White Dwarf or Hammer n Bolter... Let's say that It'd be prolly the most successful transition ever!

    ;)

  • KyleranKyleran Tampa, FLPosts: 20,008Member Uncommon

    You're thinking too small, the conversion to F2P would certainly increase revenues and perhaps profits, but not in the order of magnitude that EA tends to think at.

    They deal with multi-million dollar revenues and profits, and no matter how WAR is presented, it is a niche title in a niche market and won't draw the kind of bucks that EA would be interested.

    The more amazing thing is they haven't shut it down yet, probably due to the agreement they have with the IP holders and it costs them next to nothing to keep it in maintenance mode. (heck, they keep DAOC and UO going, even if only on life support)

     

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.
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  • VorchVorch Somewhere, FLPosts: 800Member

    Let me put it this way...

    WoW could lose 6 million subs next year...and it still would not make sense to go F2P.

    "As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria."...Guild Wars 2

  • SpellforgedSpellforged Belvidere, ILPosts: 458Member

    I doubt Blizzard would take the risk of ruining everything they've accomplished by trying to convert WoW to Free to Play.  WoW will still be number one in terms of subscribers even if they drop down to 2 million.  Going Free to Play could cause many players to quit and a poorly constructed business model might mean the destruction of WoW.  I don't think WoW will be going Free to Play within the next two years at least.

     

    The OP said this earlier in the thread:

    "I'll put it this way:

    Blizz is ADDICTED to 10+ mil numbers. If they fall below 7 mil, the chance of f2p will shoot through the sky. They are already down to 8 mil and I predict that they'll at least touch the 7 mil by the end of next quarter.

    And that is called an calculated guess, not a wild gamble. :) "

    ↓↓ To this guy ↓↓

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  • VaporsVapors Fr.Posts: 407Member Uncommon

    The OP just made a tipping mistake i think, he meant Warhammer goes f2p and not World of Warcraft.

    Just to mention for further comments about "wow comments"

  • SoulStainSoulStain Tampa, FLPosts: 202Member
    I've said it before but the cost of conversion and potential for profit is likely not enough for EA to renew the Warhammer license with Games Workshop. I'm just guessing it was a 10yr license and half of that has already expired..so.
  • SoulStainSoulStain Tampa, FLPosts: 202Member
    Originally posted by Vapors

    The OP just made a tipping mistake i think, he meant Warhammer goes f2p and not World of Warcraft.

    Just to mention for further comments about "wow comments"

    No ..it is his belief that WOW will go F2P next year so "what's the deal" with Warhammer taking so long to make the change. I myself wouldn't be surprised if they announce WOW going F2P at Blizzcon with their cash shop offering expansion content unlocks and the usual mounts..pets...potions...etc.

  • MibletMiblet BognerPosts: 333Member
    Originally posted by Gorwe

    I'll put it this way:

    Blizz is ADDICTED to 10+ mil numbers. If they fall below 7 mil, the chance of f2p will shoot through the sky. They are already down to 8 mil and I predict that they'll at least touch the 7 mil by the end of next quarter.

    And that is called an calculated guess, not a wild gamble. :)

    If EA were to make WAR f2p and meanwhile put few ads in say White Dwarf or Hammer n Bolter... Let's say that It'd be prolly the most successful transition ever!

    ;)

    Blizzard is a shrewd money making business.  If they switched to F2P they would gain a large number of players, they may also at the same time lose a large number of subscribers (those unhappy with F2P modes and those jumping on the 'free' experience).  For a game with such a large playerbase that would be a gamble, an unneccesary gamble at that.  Even if it lost another 5 million it would still be more profitable than any existing freemium model game, possibly more than all the current freemium games combined.

    That the game is losing players now shouldn't be a suprise the game is almost a decade old and essentially hasn't changed too much.  It is coming to the end of an expansion cycle which is always a bad time for subscribers, though I have no doubt that a new expansion will not get all the lost subs back.  Your prediction of another million players lost in the next quarter is possible, though far from certain, however if I was Activiion Blizzard I would not switch to F2P from it given the enormous profit it currently draws and will continue to draw from the forseeable future.

     

    WAR I don't see going F2P ever.  It is more likely that it would simply shut down.  While profitable currently that has involved strpping back the staff to the bare minimum, the cost of a transition itself may be a barrier the game would be unwilling to risk.

  • SlampigSlampig Chantilly, VAPosts: 2,376Member Uncommon
    Originally posted by Gorwe

    I'll put it this way:

    Blizz is ADDICTED to 10+ mil numbers. If they fall below 7 mil, the chance of f2p will shoot through the sky. They are already down to 8 mil and I predict that they'll at least touch the 7 mil by the end of next quarter.

    And that is called an calculated guess, not a wild gamble. :)

    If EA were to make WAR f2p and meanwhile put few ads in say White Dwarf or Hammer n Bolter... Let's say that It'd be prolly the most successful transition ever!

    ;)

    A million is HOW MANY!?!?

     

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  • TheLizardbonesTheLizardbones Arkham, VAPosts: 10,910Member

    I'm not sure it counts as being a pillar of P2P if nobody really expected the P2P thing to last forever. I think it actually lasted a lot longer than most people expected.

    ** ** **

    WAR going F2P would be good for the game, but probably not nearly as good as EA wants.

    I can not remember winning or losing a single debate on the internet.

  • GorweGorwe Ald'RuhnPosts: 2,474Member Uncommon
    To soul:

    I didn't say next year. I said by this time next year. Your time period is [1.1.2014.-31.12.2014], while mine is [today-14.5.2014.]. And it wouldn't half surprise me to see it(this Rift conversion struck me as "so early?" I expected it around mid autumn{say October}).

    As for WAR-I just wish that sth would happen with it. Whatever that is(f2p, lights out, sold out, whatever really). Because this way, one awesome IP is just rotting away(well at least Paps Nurgle is pleased :P ). And that's SUCH A GINORMOUS SHAME.

    And back again to WoW-yes they'll start panicking if subs go below 7 mil. Because of three Reasons. First is that the revenue from players is WAY lower than the one at the same time previous year. This begets the second reason and that one is the fact that Blizz has been steadily losing players for what? Over year and a half now? Add these two up and you get the Third move, the move that leaves you with but a single option. Investors start pulling their investments out of Blizz. THAT is why Blizz would be afraid if WoW plummeted below 7 mil. And after that you'd see f2p OR playerbase segregation(I much prefer the former). Segregation on the basis that you are not the targetted "playerbase" for their product.

    Now count all the econ/ceo lingo in that paragraph. Believe me. That's how any sane ceo/board member thinks. And neither of those words sounds too player friendly, now does it?

    They want to make sure the INVESTORS stay, even if that means that HALF the PLAYERBASE would leave. Econ 101.

    God dam. I sound Like Pachter now :)
  • TheMaahesTheMaahes Marlborough, MAPosts: 185Member
    Originally posted by Gorwe

    I mean really, even Rift's going f2p. And I predict that we'll have WoW in f2p by this time next year.

    So wtf EA?

     

    TRION is making the better business decision with their game and their main reason is to keep up with an evolving market, which makes perfect sense for them. By entering into the hybrid F2P area and out of the subscription era, they become a titan on the scene, rather than a small competitor next to giants. RIFT will enter into direct competition with games like LotRO instead of WoW and that makes solid business sense.

     

    WoW can go into decline for probably a decade before it has to resort to any changes. In terms of them willingly changing their model, not a chance. They have flourished on their subscription model and they still have masses of content worthy of a monthly payments.

     

    WAR needs far more help than a F2P transition, more so than EA is willing to give. A F2P transition would bring the population in the lakes to a very healthy amount but it wouldn't be long before other areas of the game needed attention as well. It hasn't had a real content update since LotD (some, like myself, will even argue that doesn't count either), endgame RvR progression still needs balancing work, classes still need some balancing work, the RvR campaign needs more meat on its bones, new classes need to be added, a third faction should be added with new races, and PvE work needs to stay on the farthest back burner possible. Even with all that work, it won't catapult to the level of potential it had for at least a few years as it would be playing catch-up (ironically, something Mythic has been doing on that game since launch).

    WAR could have a revival if it found a very dedicated fan in EA's conference room willing to give it a chance. It would also need some strong companies and employees behind it. Until then, it will stay in maintenance mode until below the profit line or the IP license expires.

  • GorweGorwe Ald'RuhnPosts: 2,474Member Uncommon
    Well, the only reason why I remember this game is its IP. Warhammer rocks. No questions asked.

    And only reason why I keep one Eye on it is because there are no other Warhammer Fantasy RPGs. Simple.

    Tho, what I will say is true. EA targeted the wrong audience. And here I was, thinking how EA's bean counters actually could count. Prey tell, which audience is bigger: Warhammer audience or PvP audience? That's a no-brainer decision really. And that's why WAR is where it is now. Few simple ads in White Dwarf/Hammer n Bolter could've fixed everything.

    Meh. The sad thing is that graphically outdated WAR still looks better than most games. Just look at Warrior Priests, Knights, Witch Hunters(them especially!), High Elves(!!!), ... Man, that just makes me sad. It also makes me sad how I can't just log in and enjoy crafting/PvE/RP(because none of those is present for at least a year now). And trust me, I WOULD log in if I could do those things. I. FUCKING. LOVE. WARHAMMER. FANTASY.

    :( :( :( :( :(
  • RobokappRobokapp Dublin, OHPosts: 5,206Member Uncommon
    Originally posted by Nitth

     


    Originally posted by Gorwe
    I predict that we'll have WoW in f2p by this time next year.


     

    That is not going to happen.

    it's already f2p.

     

    with premium option to unlock level 21+. 

    image

  • EraserheadEraserhead asdfPosts: 343Member


    Originally posted by Gorwe
    I mean really, even Rift's going f2p. And I predict that we'll have WoW in f2p by this time next year.So wtf EA? 
    You talk as if f2p is both inevitable and desirable when it's neither for more reasons that I can be arsed to explain.
  • TheMaahesTheMaahes Marlborough, MAPosts: 185Member
    Meh. The sad thing is that graphically outdated WAR still looks better than most games. Just look at Warrior Priests, Knights, Witch Hunters(them especially!), High Elves(!!!), ... Man, that just makes me sad. It also makes me sad how I can't just log in and enjoy crafting/PvE/RP(because none of those is present for at least a year now). And trust me, I WOULD log in if I could do those things. I. FUCKING. LOVE. WARHAMMER. FANTASY.

    And Dark Elves don't look good?! Come on, Morathi is the original milf!

     

    So much potential wasted in this game.

  • strangiato2112strangiato2112 Richmond, VAPosts: 1,538Member Common
    Originally posted by Gorwe
    Well, the only reason why I remember this game is its IP. Warhammer rocks. No questions asked.

    And only reason why I keep one Eye on it is because there are no other Warhammer Fantasy RPGs. Simple.

    Tho, what I will say is true. EA targeted the wrong audience. And here I was, thinking how EA's bean counters actually could count. Prey tell, which audience is bigger: Warhammer audience or PvP audience? That's a no-brainer decision really. And that's why WAR is where it is now. Few simple ads in White Dwarf/Hammer n Bolter could've fixed everything.

    Meh. The sad thing is that graphically outdated WAR still looks better than most games. Just look at Warrior Priests, Knights, Witch Hunters(them especially!), High Elves(!!!), ... Man, that just makes me sad. It also makes me sad how I can't just log in and enjoy crafting/PvE/RP(because none of those is present for at least a year now). And trust me, I WOULD log in if I could do those things. I. FUCKING. LOVE. WARHAMMER. FANTASY.

    :( :( :( :( :(

    Funny thing is the PvE was the best part of WAR.  It was fantastic for lore hounds with the Tome of Knowledge.  but it got typecast as a PvP game along the way, and they quickly started ignoring the PvE.

     

    The crafting was atrocious thouugh.

  • ipekaipeka hamburgPosts: 222Member
    Originally posted by TheMaahes

    TRION is making the better business decision with their game and their main reason is to keep up with an evolving market, which makes perfect sense for them. By entering into the hybrid F2P area and out of the subscription era, they become a titan on the scene, rather than a small competitor next to giants. RIFT will enter into direct competition with games like LotRO instead of WoW and that makes solid business sense.

    Unfortunately it's a year way too late , too many games alreadyy entered the f2p battle royale, now rift's going have to deal with tera, tsw, swtor, and lotr.

  • DeanGreyDeanGrey Fresno, CAPosts: 154Member

    WAR was ridden hard by EA. Key staff were pulled off to try and fix SWTOR's PVP and never returned like they were supposed to. Then staff members were stuck on other games, like the TOK and short-term producer Carry Goushoweveryouspelit being handed off to an Ultima project. To add to that they have lost their community manager and now the rumor is that there is a single developer left on the project, although it is a rumor and likely not true I do believe it can't be far off.

    I love WAR and stuck with it for a long while. I only ever left because development became too slow and I did not like the addition of additional renown ranks, mostly the first. If WAR ever went f2p I have always said I would return, me and my friend who stuck it out with me and left when I did. It is still the best PvP I have ever been a part of because the combat system works really well, there is room to fully and completely suck and I like that feeling of not having my hand held.

    Sadly I don't see WAR ever going f2p, if anything it is more likely to run until its legs give out. Moves like rebranding Mythic as Bioware Mythic and then backbranding back to Mythic show a lack of confidence.

    On the off chance that anyone who worked on the game ever sees this, thank you for making an incredible game. It wasn't perfect but it will always hold a special spot in my heart.

  • hikaru77hikaru77 buenos airesPosts: 1,035Member Uncommon
    WAR as F2P MMO, mean = an insane amount of people coming back to the game. So why WAR isnt F2P yet?, nobady really knows. 
  • ScambugScambug TortugaPosts: 389Member

    WAR has great PvP and many other cool features but it has one major flaw, there's really no point to any of it besides having fun with combat. In other words, it has no end game whatsoever.

    You grind and grind and grind renown for better gear, then...nothing. No territory control, no city building, hardly any economy due to very limited crafting, no PvP ladders etc. You capture zones, they flip, then they reset...Yawn.

    Combat can be alot of fun but after a month or so (I've returned like 10 times to this game) I'm always left wondering why I'm playing it. For better gear? Not good enough.

    Back on topic. If I were in charge I wouldn't go F2P with WAR (F2P makes me vomit) but I definitely would extend the free trial to tier 2 and then maybe even T3 further down the road.

    One last thing. Many people don't realize that WAR also has a cash shop and it sells the exact same shit you'd expect from a F2P game (XP/renown boosts, faster mounts etc.).

    For a dying game, having both a sub AND an arguably P2W cash shop is beyond retarded...

    Whoever's in charge really doesn't want it to make a come back, that's for sure. I just can't believe they can be that stupid in managing the game.

  • OmaliOmali MMO Business Correspondent Orchard Park, NYPosts: 1,114Member Uncommon
    Originally posted by hikaru77
    WAR as F2P MMO, mean = an insane amount of people coming back to the game. So why WAR isnt F2P yet?, nobady really knows. 

    Sure we do. It was confirmed that EA will not give the money that it takes to make the game free to play because they don't see it paying off in the end. Warhammer won't see any real content, and the likelihood that Games Workshop will renew the license is slim if GW has paid attention at all over the past two years.

    Check out my monthly column on MMORPG.com.

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  • strangiato2112strangiato2112 Richmond, VAPosts: 1,538Member Common
    Originally posted by TheMaahes

     

    TRION is making the better business decision with their game and their main reason is to keep up with an evolving market,

    No, the main reason is the game didnt hook enough people to be a sub game.

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