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Neverwinter is very dear to my heart, it was one of those game that inspired me to waste my life on countless hours of dungeon crawling... and the God's of the video game hobby answered my prayers for a mmo of this franchise... or so I thought.
FUN FACTOR: FAIL
PVE: It is a ZONED game meaning you go from one small area to another... some ZONED games are fun but this one well... the areas are so small and clamped you will finish them in less than 15 minutes and the sense of exploration is irrelevant because you keep running from mobs that spawn in less than 15 seconds as you make your way around. All the mission are Identical save, collect, kill main boss in area. It does not stray from this formula nor are there attempts to mix it up a little. At level 9 the intrigue started to fall off and my bitter dissatisfaction with game seems to be growing. I can out run someone on a mount... the world is so ZONED what is the point of having a mount... oh yes... bragging rights and to make you spend more money.
PVP: One simple solution make a control wizard and enjoy destroying your adversaries. Everyone seems to be a control wizard, heck even the top reviewers are even control wizards... "I wonder why?" Maybe perhaps they are being paid by showing the control wizard as it is the class with the best spell animations... Don't believe me head to any youtube video and you will see they are playing as a control wizard... The balance issues are horrendous so enjoy it now while it lasts...
Be forewarned if you do not select vertical sync this game will fry your gpu. The game has it's moments but in character creation the characters seem awkward as if to suffer from some kind of reta____________ ( I'll let you fill that one in). I am not a fan of clay models because everything seems to shine... There are no graphic options at all, you are stuck by moving a cursor from left to right for Rendering and Textures that's it.... So your pc is at the mercy of these predetermined settings. There is nothing new to see, HOWEVER there are moments that are quite nice but you only find these moments in dungeons. It seems they concentrated more in the design in dungeons by balancing out graphics yet they leave the outside world in a chaotic mess. There was absolutely no thought into balancing the graphics for the average pc user because anything but above medium settings looks awful. Amateur is the best way to put it...
This game forces you to purchase everything... from the color of your clothes (by the way every single gear you find seems to be brown) to companions to mounts.. etc... Some of you may say that's not true well it is... everything in the game that is free is mediocre to what you can buy from the gem store, everything. Good luck fusing weapons without buying guaranteed items...
Every npc even when telling a story they seem to talk over each other, the cut scenes are so cheesy I cringe sometimes. The npc models feel and look rushed and you can anticipate or predict what powers they will have. Even the cinematic graphic movie is just really bad. There is nothing in this game that feels polished... nothing.
After all this how can this game be addictive... it is pretty simple. You manage to get to a mediocre level and at this point want to know what happens with the mediocre content. It seems the game has a way of being the Las Vegas of every mmo. If you are addicted to collecting, fusing weapons, creating content, exploiting and creating multiple characters well this game feeds on those weaknesses... Luckily I managed to quit before my own demons started kicking in.
SUMMARY: Neverwinter has every single thing you hate about F2P... two words that sum up this game... Greed and Amateurish... If you think you can play this game without the urge to purchase something good luck!!! Should you try this game? Yes why not it's free... or so it seems... (grins)
P.S The foundry where you can make your own stories is just well...meh. I rather play minecraft...
ZONED, THEMEPARK OR SANBOX however you want to call it.. [mod edit]. http://www.mmorpg.com/gamelist.cfm/game/634/view/forums/thread/379269/Is-the-world-open.html
Quotes from members:
"No you can't walk to those mountinas in the distance, the world is zoned and each zone is kind of small. I havent played Swtor so can't really compare." Asm0deus
"isnt that how D&D is supposed to be?
Tight dungeons etc" -Arcona
"You can have an open world AND tight/wel designed dungeons. Problem is NW has neither. Just wait for foundry if you want good dungeon design. The normal Cryptic dungeons are generic as ****. -Hiron
"It's not an open world by design choice. The game is about doing dungeons in instances. People who don't like instanced content can just move on already, because they are not the target audience." -Alber_gamer