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New blog up with my idea for leveling in CU and the fundamental flaw in current MMOs.The long is in the link.She short is, a skill based system that combines GW2 and SWG and some EVE. The flaw in MMOs now? They put all the resources into the leveling aspect and tack on end game. It should be the exact opposite of that with all the resources going into the endgame. It makes no sense to put so much time into the content everyone can only do 1 time per character not to mention its the stuff we rush past the fastest.