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Continuing with my question everything theme, lets question MMORPG intros. What we are used to seeing is some sort of cut scene, some sort of were relying on you, the heroest of heroes, the hero other heroes look up to. Then the game loads, your standing in a starter zone, and you walk 5 feet to the quest giver (they reminds you the world is on your broad heroesque shoulders), snag it, then kill 5 rats-like only a hero can.
So, what can CU do better?
I had a few ideas on my blog but frankly I'm more interested in hearing some of the ideas from the community: