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I'm basically a casual player who likes virtual worlds, and sandboxes, but also likes to do quests in that world and enjoys good PvP. I've been playing Wushu for about a week, maybe a couple of hours a day, so maybe 10 hours in total. I like the game so far.
I joined a school (Scholars), did a few missions for them. Now doing spy missions. Joined an event, which felt like a zerg, and got slaughtered in PvP Learned the Musician art, and can play a basic song on my instrument that buffs the team. Did some team training, but not with any other players; haven't teamed up with anyone yet. Figured out how to "cultivate" the skill of my choice. A ganker came around an area I tried to AFK in, and killed me a couple of times; the last time I put up a fight, futile of course. And yet, it was my fault, for just going to sleep in a PvP area. All in all, a pretty varied experience for just 10 hours of play.
- The graphics and the feeling of a virtual world are well done.
- The combat seems traditional, with different attacks, moves, etc.
- The download was a problem, had to DL twice to make it work. Since then, the game is very well behaved. No lag, does not crash, etc.
- The "translation" problem hasn't really affected me; there are a few grammtical errors, but the real meaning has been clear. I spent a few years studying the Book of Changes (I Ching) and other Chinese philosophy, so the game does not feel totally foreign to me.
- The game seems complex, and so far, that is a fun factor. It is nice to know that there is a lot more to learn and master.
After a week of free play, I've enjoyed it. Wushu feels like a AAA game to me.
RIP City of Heroes. One of my favorite MMO's.