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I kinda called this one a while back when it was talked about. How Cryptic never has been capable of landing any form of decent pvp. Well as expected, this game is no acception to that rule (in its current state).
As of right now we are limited to a handful of simplistic and tiny domination maps. Nothing to see here at all, you run in and you kill someone or you die. Doesn't really matter since you are back into the fray in under 10 seconds most of the time. I can already see the battle from my respawn point. This is fast food pvp at at finest (or worst).
Like past titles we have both outrageously overpowered classes (rogue) and insanely underpowered ones (almost everyone else). My Guardian could take a beating and dish out a decent amout of damage vs most classes, but switch over to my Rogue and I could beat anyone else to a pulp in a matter of seconds with virtually no risk to myself.
Once you have two people on you, your health bar melts away with little ways to escape or even prolong your suffering. While tanking and healing have some limited use in pve, you will find them nearly useless here. This is due to the massive amount of damage output of each class. Without any types of damage reduction in pvp your blocking meter as a Guardian is gone in the blink of an eye and your healing output as a Cleric matters little. At the end of the day, it is a pure dps race with a little control thrown in. Since the Rogue has the best dps and some forms of single target control, they get to be kings of the 1v1 here.
You would think by now they could fake it when it came to pvp, but it just falls flat on its face as if they are not even trying.
I will continue to hope for the best with the Foundry, but if you want to jump into an instant pvp match, there are FAR better choices that already exist in the MMO market. If you are looking for depth in your pvp, look elsewhere.