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While at first i tought this game would not have a trinity, more recent interviews seem to talk about a soft trinity, where it will be obviously possible to build healing specs and defensive tanking specs (no word on a taunting or other agro building system yet)
its even said that in extreme hard content there will be certain roles like healers required, but they are making that hard content accessible for all kind of builds.
(Personally to me in GW2 it was proven that in Dungeon content the trinity works best, but in dynamic events its not really a neccesarity)
so will there be a trinity in this game or not?
More questions :
Will there be extreme hard content dungeons (groupplay)?
Will the dynamic events be more like those chains in GW2 or more like simple repeating single events that replace quests?
is there anything known about an AA system or a more basic specialisation system? Or is the only specialisation in this game based on the level of your skills and the quallity of your armor?
Whats the best website to read up on this game?
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)