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I truly believe that if a gaming company made a blatant vanilla WoW clone or even a WoW clone with just the BC xpac in the game it would actually have more numbers then MoP.
Why? Simple players and millions of players agree strongly that cata was prob the worst xpac many would also agree that WotLK is not much better and millions agree just let the dropping number speak for themselves that MoP is a desperate attempt to capture the vanilla feel but failing simple because of all the blotch up patches that Blizz gave WoW since BC the LFG tool LFR tool.... sigh just bout every patch from BC onward basically has damaged WoW. With this being said If a gaming company made a blatant WoW clone strictly Vanilla or with most of BC mixed in I think that they would rake in millions of players.
Here is how it should be done:
Have three factions of course and just call theme the red vs blue vs (insert color here) sides.
Bring back the original 40 man raid. (I think that WS will find this feature to be very attractive with players. )
Balance out PVP bring it back to vanilla game play were it took skill to be good at bg not just armor set buff and facerolling.
Balance out PVE can anyone say CC anymore.
Forget about the first two added races just keep it simple Orcs, Humans and elves taken from statement one a three way faction will be brilliant. have the elves your natural faction and let them be allowed into either side's city with no worries of getting ganked so basically a natural faction.
World bosses will automatically flag your faction. Yes if you want that highest tier loot from a world boss then you must flagged and earn it properly.
Continue with tier upgrades but here is the trick have a BT or a Kara raid which of course if you want to raid you must get attuned for it. Yes bring back the atonement chain quest again. Now to keep the game interesting so once a guild beats the toughest raid in the game will to be simply change up the bosses keep the instance with the same lay out but change the bosses moves around. Or better yet let a REAL person play the boss and not let it be just a mechanical boss keep the players guessing. Then as a reward up the tier loot that way if a guild can truly beet a boss encounter this way.
And going back to open world pvp have top tier drops for a Hala type open world pvp setting as to every member of the raiding pvp team gets gear only if they keep their faction hold on a Hala type take over for lets say if they can keep Hala in their favor for a time limit. For instance if a guild of opposite faction who wishes to take over Hala will not only have to defeat the incredibly hard guards with incredibly high health to boot make the Hala guards the hardest npc in the game to beet but they cant solo it just dropping bombs on it and expect a win but it has to be a legit 10 man or more Hala raid for the highest tier to drop. Make since?
And yes bring back the open world raiding of xrds or south shore or whatever but just for the fun of it. Or if a successful raid on a low lvl village let that faction who did this successfully take control of that small town or place or whatever it is they decided to raid against.Tell me what you think of these idea's for a vanilla Clone of WoW.