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Just wanted to discuss a few of the top topics going on about beta
1. Lack of class customization - Very few overall choices to customize your class, You are locked into a single weapon type(afaik) and armor type(similar to TERA). Dice roll on CC isn't really a dice roll it's a preset set of numbers might as well of been choice A B C or D. For some set and locked classes is no big deal but for me I hate it when I'm a warrior and i see 50 warriors go by and they are all exact clones of me in looks and skills.
2. Lack of interesting loot and stats- For a dungeon crawler type game this is a pretty big one for me. Most complaints I have seen is there is very little variety in items and so getting a new piece of loot generally has little purpose other than to sell it. Another big issue I have seen is the stats on equipment don't seem to be having much effect on your character at all. People were doing tests with differn't armors/weapons and found little to no difference in damage even though the armor provided stat increase(might be bug) .. Another complaint I saw on this was The items never have any unique qualities that set them apart from the other 9001 items you will find in a single day of adventuring. There are no flaming weapons, no root-proof boots, no bone-breaking maces or daggers that cause bleeding, or any magical quality that we are all used to seeing in D&D. Every item just has the same stats in lesser or greater quantities.
3. Rooting- this is another very hot topic. For melee it isn't as noticable as it is on ranged characters..It seems many of the skills that you could see in trailers that allowed slow movement while casting now root you.. They did this for balance purposes but for me rooting in an action game kills ranged classes for me.. I hated ranged in diablo games because of this.. I honestly wouldn't care if you could just slowly walk and back peddle while channeling but rooting on all ranged skills just doesn't work for me.
4. Spotty Animations- combat ones are good overall i think but some are really really awful. For example the basic running animation for the mid sized races(human,elf, half-elf, drow) all seem to be designed for large bulky male models.. it works fine for half orcs but for anything else it looks very off and on a slender female model its downright horrid.. also rogues have their own set of running animations which honestly like ok to me except when running up and down stairs(which they said they were working on). Also the horse running animation is uhh not good..
Those are just a few of the bigger topics to come from the first beta weekend, next beta weekend I'm sure there will be a slew more as a much bigger group of people will get to test the game.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg