Ruptured kidneys, gaping lacerations, and a fractured skulls - Oh my!
A new features article was posted yesterday that covers the healing system for Trials of Ascension.
The brief run down:
- Healing will be seperated into 2 forms: (1) loss of hit points and (2) critical wounds.
- Healing loss of hit points can be done in the form of bandaging, possibly more as discovered by innovation over time.
- Critical wounds come in 4 types:
- Each critical wound type will have a skill and a subset of techniques the player can use to attempt to heal them.
- If you are injured, you will need to find another (hopefully) trained player who has the skill to heal you.
- Healing cannot occur in combat.