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Dear Mark Jacobs/CU,
Please keep the stealth mechanics like DAOC and not like Warhammer.
I don't want stealth on a timer if I'm an infiltrator/stealther. Witchhunters in Warhammer had stealth for like 30 seconds and it broke if someone sneezed. Please retain the DAOC stealth mechanics, which were perfect. Please CU do not defer to the masses on this, as of course the majority of non stealthers will want stealth gimped to 5 seconds, timed, or some weak crap like GW2. Not even 5 minutes or some crap like a buff. Just leave it like DAOC please thank you.
Please note, replies to this thread saying, you suck if you need untimed stealth, or get some skills, hide behind a tree, or untimed stealth leads to loners who don't contrinbute crap, or untimed stealth leads to gank squads of stealthers camped at bridges can be addressed by me as they are posted on this thread. But in general:
A. Untimed stealth is a certain type of playstyle that worked in DAOC, but got changed over time in other games because casuals wanted to water it down (example: some players complain, hey im getting killed every time i try to cross this bridge to get to our keep that is being sieged! well i can counter, dont take the bottleneck/common route/road, and you can counter, hide behind a tree you dont need perma stealth etc, and the back and forth ensues, get some skills, no you get skills etc)
B. Untimed stealth can lead to people being loners, but thats their playstyle and roleplaying choice. And those guys still contriibute to the realm by taking out reinforcements running to and from keeps during raids. and if you are going to run down a road alone toward a keep thats being sieged, well guess what you might get jumped.
C. Gank squads of stealthers dont last long (maybe 1-2 months) cuz a group of 8 stealthers don't get jack in terms of RPS. Those stealth gank squads are just people's alts who get bored of running pugs.
D. Untimed stealth is a niche request, I know, and our voices can easily be lost in the long run (obviously, yes non stealthers will beg for stealth being limited to like 10-45 seconds) but don't ruin the game for us guys who have/want stealthers as our/only characters/mains (and please dont say well just roll a tank, because that is like me asking people to move to a different country). It would be like me trying to gimp your nukes or armor or shields etc. This is for the hardcore steatlthers who just play as stealthers because that is who we are. Its kind of like how some people get mad about MMORPGs turning into fast paced combat like FPS and how open world rvr/pvp has shifted to arenas and bgs. What you like is getting watered down due to mainstream/casual players. Its the same case for us steatlthers. what we expect/want is being watered down due to people thinking hey you only need "combat stealth" cuz games are nowadays MMOFPS. Well I want roleplay stealth for my MMORPG.
I know we can argue about this over and over, but the stealth mechanics worked in DAOC, so if it aint broke don't fix it. That's all the proof we need basically. I know many people have their individual stories and experiences about how they got ganked in WoW in an arena or battleground by rogues etc. But this ain't Wow, so if you have a story about a problem with perma stealth, please don't reference your non-DAOC experience. This game isn't Wow and won't be wow so don't gimp my stealth cuz you got ganked by rogues in an arena or BG in Wow.
And yes, please bring back archers with stealth too. In short, just use the same stealth formula as DAOC heheh.
(Side note: I didnt want to post a poll because it would be uber lopsided and stealth would probably be limited or nonexistant if it was up to the masses/polls).
(last side note: also if you could bring back 1-shot retain-stealth kills (which was a bug i know) like we had in the first 1-2 years of DAOC that would be great too heheh) Maybe I'm pushing my luck? It'd be a way to keep those cloth wearers in keeps on their toes you know?