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[Interview] Guild Wars 2: February’s Flame and Frost Update Detailed

SBFordSBFord Associate Editor - News ManagerThe Land of AZPosts: 16,643MMORPG.COM Staff Uncommon

With the Guild Wars 2 live event ready to start in a couple weeks, we managed to sit down with Game Director Colin Johanson to talk about Flame & Frost and what it will bring to the game. Check out our exclusive interview before heading to the comments to continue the discussion.

MMORPG: Can we touch base on the Two-Team PVP stuff?  I’m not huge on sPVP, so consider me a layperson and speak to me in small words about what it means.

COLIN: It…is…more…gooder.

Slightly less simplified: two teams fight, we have ratings that track how well the players do, and the game uses matchmaking based on those ratings to determine which teams fight. In the future, we’ll use those ratings to show the best PvP players in the world based on their rating on our leaderboards.

Read more of Bill Murphy's Guild Wars 2: February’s Flame and Frost Update Detailed.

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Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

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Comments

  • arobiarobi Posts: 112Member Uncommon
    Wow! This game just keeps upping the ante.
  • RoxtarrRoxtarr Freeland, MI, MIPosts: 1,122Member
    Great info, thx for dis good stuff.

    If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game.
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  • ShadanwolfShadanwolf Posts: 2,114Member Uncommon
    And the silence reguarding the WvW train wreck.....continues.
  • AerowynAerowyn BUZZARDS BAY, MAPosts: 7,928Member
    Originally posted by Shadanwolf

    And the silence reguarding the WvW train wreck.....continues.

     

    what silence? March update is supposed to be mostly about WvW

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • QSatuQSatu WarsawPosts: 1,735Member Uncommon
    Cheaper waypoint cost... if this is an example of a new guild bonus it will be HUGE. I'm extremely excited about it.
  • KuppaKuppa Boulder, COPosts: 3,292Member Uncommon
    @shadan
    What train wreck?! Wvw is doing great! I go in literally every day and there are always fights going on and our servers are well matched.

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  • BillMurphyBillMurphy Managing Editor Berea, OHPosts: 2,377MMORPG.COM Staff Uncommon
    Originally posted by QSatu
    Cheaper waypoint cost... if this is an example of a new guild bonus it will be HUGE. I'm extremely excited about it.

    Between Guild Missions and the daily achievement changes, I'm incredibly psyched.

  • xalvixalvi brooklyn, NYPosts: 329Member

    OH man you forgot to ask the biggest question of them all.

     

    When will they finally start focusing on class balance? I would assume them having only 2 on the job for all the profession is true then.

  • IPolygonIPolygon ViennaPosts: 707Member Uncommon
    Still waiting for more information on guild missions.
  • QSatuQSatu WarsawPosts: 1,735Member Uncommon
    You should stop expecting big class balance patches. they said numerous times they won't make big changed to this part of the game. They believe it is better to take smaller steps. I'm not happy about that either but this is their plan and they are sticking to it.
  • jtcgsjtcgs New Port Richey, ILPosts: 1,777Member
    Originally posted by Shadanwolf
    And the silence reguarding the WvW train wreck.....continues.

     What train wreck? WvW is hoping on my server. I cannot remember the last time we didnt have at least one large group on each map.

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • xalvixalvi brooklyn, NYPosts: 329Member
    Originally posted by QSatu
    You should stop expecting big class balance patches. they said numerous times they won't make big changed to this part of the game. They believe it is better to take smaller steps. I'm not happy about that either but this is their plan and they are sticking to it.
     

    They said that because they don't want to spend more $$ on staff for class balance, you can be naive and accept their excuse but i believe its just false.

    Does big changes include bug fixes? Do you know how many bugs each profession have? I dont care about which class is better but the class bugs are insane. Its been months since release and still some classes face over 70 bugs.

     

    Take a good look at their profession forums.

     

     

  • IPolygonIPolygon ViennaPosts: 707Member Uncommon
    Originally posted by xalvi

    Originally posted by QSatu
    You should stop expecting big class balance patches. they said numerous times they won't make big changed to this part of the game. They believe it is better to take smaller steps. I'm not happy about that either but this is their plan and they are sticking to it.  

    They said that because they don't want to spend more $$ on staff for class balance, you can be naive and accept their excuse but i believe its just false.

    Does big changes include bug fixes? Do you know how many bugs each profession have? I dont care about which class is better but the class bugs are insane. Its been months since release and still some classes face over 70 bugs.

     

    Take a good look at their profession forums.

     

     

     

    Class balance is not equal to class skill bugs. I really like their philosophy when it comes to skill balance updates. It was a mess in GW1, because they mostly updated the FotM with each update in the later years. That is not how you balance a game. One step at a time, especially in a game which is nowhere near esport-ready. People still need to learn the game and an observer mode would help others learn how to react to certain situations and builds. Until then who is able to define something as imbalanced.

    That being said, GW2 got an issue when it comes to single target vs aoe skills, since aoe skills deal as much damage as single target skills. Remember what mess LoL or SC2 was in the first year. Things get better over time, but it needs to be done slowly and one step at a time. ANet has a lot to learn with GW2 as almost no system carries over from the prequel. It's like starting from scratch.
  • odinsrathodinsrath louisville, KYPosts: 814Member Uncommon

    you can truly say that nothing has been good sence release of this game..for those who dont know i along with many other was on the top server and top guild and a.net offered free server transfers to the wow kiddieo's that were pitchin a bioch in forums about the top server was dominating every week in wvw and it wasnt because we had more ppl than everyone..it was because we were just plain better...now the wow kiddieo's had banded together and now they are the top server only because of the sheer numbers they outnumber every server now no matter who they play..its stoopid<--  but before that they again panderd to the wow masses on forums and added even more dungeon grinds for badges..its sickening..now..NOW THEY ARE ADDING ctf? get the heck outta here -_- yet another wow flavored peace of gameplay ..this game is slowly dripping down the gutter..i really liked this game but as its life is going on / on its quickly faded to black..what ever happened to real pvp ..real wvw in rpgmmos

    wvw has become nuttin but a merry-go-round..zerg take this..zerg take this ..zerg take this..no one defends ..why? because your truly cant no matter how organized you are ..sheer numbers rule all ..my final flame...a.net panders to the wow crowd and for those who are looking for a diff. and good mmorpg stay away..this isnt it..i dont think any new mmorpg will ever be diff. from wow ..a.net has showed their hand to everyone and now they are all in...all in on the wow factor and cash grab

    and for those that say there was ctf before wow in mmorpg ..plz tell who had before wow i cant think of many or any at all..at least any that were good and had pvp

  • rodingorodingo Posts: 2,346Member Uncommon
    Originally posted by odinsrath

    you can truly say that nothing has been good sence release of this game..for those who dont know i along with many other was on the top server and top guild and a.net offered free server transfers to the wow kiddieo's that were pitchin a bioch in forums about the top server was dominating every week in wvw and it wasnt because we had more ppl than everyone..it was because we were just plain better...now the wow kiddieo's had banded together and now they are the top server only because of the sheer numbers they outnumber every server now no matter who they play..its stoopid<--  but before that they again panderd to the wow masses on forums and added even more dungeon grinds for badges..its sickening..now..NOW THEY ARE ADDING ctf? get the heck outta here -_- yet another wow flavored peace of gameplay ..this game is slowly dripping down the gutter..i really liked this game but as its life is going on / on its quickly faded to black..what ever happened to real pvp ..real wvw in rpgmmos

    wvw has become nuttin but a merry-go-round..zerg take this..zerg take this ..zerg take this..no one defends ..why? because your truly cant no matter how organized you are ..sheer numbers rule all ..my final flame...a.net panders to the wow crowd and for those who are looking for a diff. and good mmorpg stay away..this isnt it..i dont think any new mmorpg will ever be diff. from wow ..a.net has showed their hand to everyone and now they are all in...all in on the wow factor and cash grab

    and for those that say there was ctf before wow in mmorpg ..plz tell who had before wow i cant think of many or any at all..at least any that were good and had pvp

    Are you seriously going to blame your lack of PVP ability on WoW, or "WoW kiddies"?  Seriously?

    "If I offended you, you needed it" -Corey Taylor

  • KuppaKuppa Boulder, COPosts: 3,292Member Uncommon
    Originally posted by xalvi
    Originally posted by QSatu
    You should stop expecting big class balance patches. they said numerous times they won't make big changed to this part of the game. They believe it is better to take smaller steps. I'm not happy about that either but this is their plan and they are sticking to it.
     

    They said that because they don't want to spend more $$ on staff for class balance, you can be naive and accept their excuse but i believe its just false.

    Does big changes include bug fixes? Do you know how many bugs each profession have? I dont care about which class is better but the class bugs are insane. Its been months since release and still some classes face over 70 bugs.

     

    Take a good look at their profession forums.

     

     

    If any of those bugs would be high impact I would be worried. To be honest, they aren't.

    image


    image

  • odinsrathodinsrath louisville, KYPosts: 814Member Uncommon
    Originally posted by rodingo
    Originally posted by odinsrath

    you can truly say that nothing has been good sence release of this game..for those who dont know i along with many other was on the top server and top guild and a.net offered free server transfers to the wow kiddieo's that were pitchin a bioch in forums about the top server was dominating every week in wvw and it wasnt because we had more ppl than everyone..it was because we were just plain better...now the wow kiddieo's had banded together and now they are the top server only because of the sheer numbers they outnumber every server now no matter who they play..its stoopid<--  but before that they again panderd to the wow masses on forums and added even more dungeon grinds for badges..its sickening..now..NOW THEY ARE ADDING ctf? get the heck outta here -_- yet another wow flavored peace of gameplay ..this game is slowly dripping down the gutter..i really liked this game but as its life is going on / on its quickly faded to black..what ever happened to real pvp ..real wvw in rpgmmos

    wvw has become nuttin but a merry-go-round..zerg take this..zerg take this ..zerg take this..no one defends ..why? because your truly cant no matter how organized you are ..sheer numbers rule all ..my final flame...a.net panders to the wow crowd and for those who are looking for a diff. and good mmorpg stay away..this isnt it..i dont think any new mmorpg will ever be diff. from wow ..a.net has showed their hand to everyone and now they are all in...all in on the wow factor and cash grab

    and for those that say there was ctf before wow in mmorpg ..plz tell who had before wow i cant think of many or any at all..at least any that were good and had pvp

    Are you seriously going to blame your lack of PVP ability on WoW, or "WoW kiddies"?  Seriously?

    not lack sir ..you must have not read it correctly...adding and pandering to ppl / wow fan boies on their fourms that complain that "this game" isnt like their game

  • TorvalTorval Oregon CountryPosts: 7,221Member Uncommon

    I'm looking forward to this update.  This game keeps getting better.  I like that they have a vision and are pursuing it.  I think they will eventually be a direct WoW competitor if they can do well in Asia.  Trion threw out a big talk bluster campaign but they didn't live up to their marketing.  Arena Net is, but then the game is still young.

    I really like this quote:

    "COLIN:  We’ll stop to sleep when the game is the best possible game we think it can be. We’ve seen the population of the game steadily rising lately and we’re not going to sit on our butts and congratulate one another, we’re going to try and build on that momentum and make the game even better."

    I guess that answers this idea that players are dropping off by millions.

  • botrytisbotrytis In Flux, MIPosts: 2,567Member
    Originally posted by xalvi

    OH man you forgot to ask the biggest question of them all.

     

    When will they finally start focusing on class balance? I would assume them having only 2 on the job for all the profession is true then.

    No - they collect data from all the WvW, etc on  all the professions. They already siad they do that.  They believe data not people yelling ' OH MY GOD X profession IS SO OP'. First, every profession has a weakness, learn what they are and how to exploit them BEFORE WHINING about balance. I remember the yelling, and I will bring it up again because it is classic, in Rift players yelling about how OP Saboteurs were, when the game released. Sabs were glass cannons (a riftstalker would rip them apart, if they didn't flaa through themap while shadow stepping 50% of th time - different story) and people never tried to figure out how to deal with them, they just whined, The class got nerfed and it wasn't a viable role for 9 months to a year after the nerf. This is when Trion said, we are looking at data on the damage the roles ar taking/producing BEFORE balancing.

     

    I might make the suggestion, learn to play your role before you actually whine. Playing one since the beginning does not mean you understand the profession at all.

    image

    "In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
    by Naqaj - 7/17/2013 MMORPG.com forum

  • odinsrathodinsrath louisville, KYPosts: 814Member Uncommon
    Originally posted by botrytis
    Originally posted by xalvi

    OH man you forgot to ask the biggest question of them all.

     

    When will they finally start focusing on class balance? I would assume them having only 2 on the job for all the profession is true then.

    No - they collect data from all the WvW, etc on  all the professions. They already siad they do that.  They believe data not people yelling ' OH MY GOD X profession IS SO OP'. First, every profession has a weakness, learn what they are and how to exploit them BEFORE WHINING about balance. I rmember the yelling, and I will bring it up again because it is classic, in Rift yelling about how OP Saboteurs were, when the game released. Sabs were glass cannons and people never tried to figure out how to deal with them, they just whined, The class got nerfed and it wasn't a viable role for 9 months to a year after the nerf. This is when Trion said, we are looking at data on the damage the roles ar taking/producing BEFORE balancing.

     

    I might make the suggestion, learn to play your role before you actually whine. Playing one since the beginning does not mean you understand the profession at all.

     

    easy to say ..has u ever been 2stotted by a thief or mowed down within seconds on your main by a thief or warr.?these 2 classes alone can just look at you and crap out more dps lol..  bugs are a big problem as well..as he said already..theres still tons outthere that they havent touched sence release

  • darkhalf357xdarkhalf357x Brooklyn, NYPosts: 1,164Member Uncommon

    Not a big fan of GW2 but always find myself logging in week to week.  I like the direction they are going in having an over-arching story dictate the activites in the world.  Gives (more) reason for me to log in again... more frequently. 

    Hoping they get around to adding more depth and complexity to the dialogue and of course more progression - but know that is taboo against the manifesto.  (I can still dream cant I?) ;-P

     

    image
  • BadSpockBadSpock Somewhere, MIPosts: 7,974Member
    Originally posted by odinsrath
    Originally posted by botrytis

    I might make the suggestion, learn to play your role before you actually whine. Playing one since the beginning does not mean you understand the profession at all.

    easy to say ..has u ever been 2stotted by a thief or mowed down within seconds on your main by a thief or warr.?these 2 classes alone can just look at you and crap out more dps lol..  bugs are a big problem as well..as he said already..theres still tons outthere that they havent touched sence release

    Um I play Thief in sPvP and I can easily escape from a Warrior/Thief who tries to jump me and mow me down in a few seconds, then I almost always win the fight because they tried to frontload so much and failed so, so hard.

    And no, I don't play the same insane burst spec as those thieves - I play a sustained dps through bleeds build with tons of survivability and escape tactics.

     
  • UnderdogSMOUnderdogSMO lexington Park, MDPosts: 41Member
    Originally posted by odinsrath
    Originally posted by botrytis
    Originally posted by xalvi

    OH man you forgot to ask the biggest question of them all.

     

    When will they finally start focusing on class balance? I would assume them having only 2 on the job for all the profession is true then.

    No - they collect data from all the WvW, etc on  all the professions. They already siad they do that.  They believe data not people yelling ' OH MY GOD X profession IS SO OP'. First, every profession has a weakness, learn what they are and how to exploit them BEFORE WHINING about balance. I rmember the yelling, and I will bring it up again because it is classic, in Rift yelling about how OP Saboteurs were, when the game released. Sabs were glass cannons and people never tried to figure out how to deal with them, they just whined, The class got nerfed and it wasn't a viable role for 9 months to a year after the nerf. This is when Trion said, we are looking at data on the damage the roles ar taking/producing BEFORE balancing.

     

    I might make the suggestion, learn to play your role before you actually whine. Playing one since the beginning does not mean you understand the profession at all.

     

    easy to say ..has u ever been 2stotted by a thief or mowed down within seconds on your main by a thief or warr.?these 2 classes alone can just look at you and crap out more dps lol..  bugs are a big problem as well..as he said already..theres still tons outthere that they havent touched sence release

     

     

    errrmmm you do no that spike dammge thief and warriors are considerd low tear PVP builds right.

    because thay can get you alot of fast and easy kills in the cluster ----- that is the low tear ranks's 

    you get into the higher tears and the builds get alot more team focused and a spike build thief or warrior just get CRUSHED. 

    if any one sounds like a wow kid around here its you.

    ((also this is not CTF its CTF like.  it still use's cap points but the flags are a secondary objective.  its actualy more like hut ball if anything))

     
  • SteeJanzSteeJanz Gladstone, MOPosts: 332Member Uncommon
    Originally posted by BadSpock
    Originally posted by odinsrath
    Originally posted by botrytis

    I might make the suggestion, learn to play your role before you actually whine. Playing one since the beginning does not mean you understand the profession at all.

    easy to say ..has u ever been 2stotted by a thief or mowed down within seconds on your main by a thief or warr.?these 2 classes alone can just look at you and crap out more dps lol..  bugs are a big problem as well..as he said already..theres still tons outthere that they havent touched sence release

    Um I play Thief in sPvP and I can easily escape from a Warrior/Thief who tries to jump me and mow me down in a few seconds, then I almost always win the fight because they tried to frontload so much and failed so, so hard.

    And no, I don't play the same insane burst spec as those thieves - I play a sustained dps through bleeds build with tons of survivability and escape tactics.

     

    Ditto.  I think FOTM build are to ingrained into us.  It's been how things have been, even in GW1.  I like how things are working out in GW2 when it comes to builds and the variety.  I was asked the other day what utility skills someone should use for a dungeon build.  My response, "Use all of them."

  • botrytisbotrytis In Flux, MIPosts: 2,567Member
    Originally posted by odinsrath
    Originally posted by botrytis
    Originally posted by xalvi

    OH man you forgot to ask the biggest question of them all.

     

    When will they finally start focusing on class balance? I would assume them having only 2 on the job for all the profession is true then.

    No - they collect data from all the WvW, etc on  all the professions. They already siad they do that.  They believe data not people yelling ' OH MY GOD X profession IS SO OP'. First, every profession has a weakness, learn what they are and how to exploit them BEFORE WHINING about balance. I rmember the yelling, and I will bring it up again because it is classic, in Rift yelling about how OP Saboteurs were, when the game released. Sabs were glass cannons and people never tried to figure out how to deal with them, they just whined, The class got nerfed and it wasn't a viable role for 9 months to a year after the nerf. This is when Trion said, we are looking at data on the damage the roles ar taking/producing BEFORE balancing.

     

    I might make the suggestion, learn to play your role before you actually whine. Playing one since the beginning does not mean you understand the profession at all.

     

    easy to say ..has u ever been 2stotted by a thief or mowed down within seconds on your main by a thief or warr.?these 2 classes alone can just look at you and crap out more dps lol..  bugs are a big problem as well..as he said already..theres still tons outthere that they havent touched sence release

    Yes - initially - then learned what will deal with them - not so much any more. Had to do the same in GW1 - once learned, not a big deal.

     

    Again - learn to play. The WHINE about thiefs is funny as hell as they are easy to deal with. Same with warriors. If you haven't figured out by now, you never will.

    image

    "In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
    by Naqaj - 7/17/2013 MMORPG.com forum

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