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february 2nd interview with Stephen Reid:
ARPGamer: Will the game go into open beta before Marvel Heroes official spring release? Do you have a date that it will come into effect?
Stephen: We probably won’t do an Open Beta in the traditional sense, but there will be large scale events to allow a lot of people to play. Those will be announced when they’re finalized… and obviously they’ll be pre-launch.
Gazilion Entertainment interview, january 22
David Brevik: There a lot of concepts from Diablo II that have made their way into Marvel Heroes, but most of it centers on gameplay. We have skill trees, random levels, random loot, unique and champion monsters, waypoints, and many other fundamentals of Diablo II. That said, we also are adding a lot to the Diablo II formula. We have public combat zones, which allow 25+ people to run around and fight together. We have many more character classes (26 announced so far). We have end-game activities that never existed in Diablo II and many other tricks up our sleeves.