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[Column] Star Wars: The Old Republic: How SWTOR Can Own 2013

BillMurphyBillMurphy Managing EditorBerea, OHPosts: 2,377MMORPG.COM Staff Uncommon

We're hoping Star Wars: The Old Republic has a better 2013 than 2012, but what should BioWare do specifically? We weigh in with this week's SWTOR column.

Face it, 2012 was a rocky year for BioWare Austin and this was clearly reflected in SWTOR’s game updates that year. While there were a few gems, the studio was undergoing many changes and spending significant development time retrofitting the game to work as a free-to-play product. Outside of the Legacy feature, there weren’t many new systems introduced in 2012. We were mostly treated to familiar forms of new content updates, ranging from new Operations, Warzones, new Flashpoints, and the like.

Read more of Michael Bitton's How SWTOR Can Own 2013.


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Comments

  • ignore_meignore_me Apple Valley, CAPosts: 1,987Member

    They might want to address the horrible frame-rates many users get even on high end systems. I would have given free to play more of a chance if the game could get above 20-25 fps on my rig.  

    [post launch I never had frame-rate issues with this game save on Ilum. They have done something that messed up the performance. I turned off advanced shadows etc., no effect.]

    Survivor of the great MMORPG Famine of 2011

  • BurntvetBurntvet Baltimore, MDPosts: 2,950Member Uncommon
    If every other MMO in the world closes?

    And even then I doubt it.

    TOR is a lost cause.
  • AdoniAdoni Tucson, AZPosts: 349Member Uncommon
    Wonder what game will rule 2013

    image
  • DihoruDihoru ConstantaPosts: 2,731Member
    Guess Bioware/EAturd paid you guys off for some more positive publicity.

    image
  • RefMinorRefMinor MyTownPosts: 3,452Member
    I want to sit in a chair.
  • KarteliKarteli Providence, PAPosts: 2,646Member

    To me, the graphics engine is what holds this game down the most.  Second only to EA's horrible customer service, largely caused by CS being bogged down with buggy releases, generating more tickets than they can handle.

     

    A MMO that peaks with 16 players on-screen at once isn't very massively.  But hey if you have a $5,000 computer you can get almost the same framerates as the starting area in WoW's Alterac Valley with 40 players.  To actually play something like AV (40 vs 40) you would need a supercomputer.  Great engine.

     

    As for where EA spent a chuck of their time, yes it was in creating the cashshop interface and other freemium aspects.  It is still ongoing, since EA's Damion Schubert admitted that upcoming cartel items have "long lead times.", thus still consuming large developer resources.

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  • BurntvetBurntvet Baltimore, MDPosts: 2,950Member Uncommon
    Originally posted by Dihoru

    Guess Bioware/EAturd paid you guys off for some more positive publicity.

     

    It really does make one wonder, how massively over-positive articles like this seem to pop up with surprising regularity here.
  • firefly2003firefly2003 Los Angeles, CAPosts: 2,555Member
    Originally posted by xalvi

    No. This game could never own anything, let alone owning a whole year.

     

    No clue where this was getting at,   this game is a complete bore. How could this possibly own 2013 when brand new MMOs are coming out, with fun combat.

     

    You forgot MMOs with fun combat and non combat activities... that what people really want.

    image

  • silverreignsilverreign Whitehouse, TXPosts: 402Member Uncommon

    i was a huge fan of swtor at launch. i am the guild leader of a guild that raided hardmode operations twice per week. had 40+ unique members. was incredible fun. but after awhile runnin the same things week after week, i got bored and my wife and i decided to take a break. fast forward 4 months later. now we have lfg tool and f2p model. the f2p model sucks balls. i tried it for a week and realized u just cant play it that gimped. so i resubbed and am having fun again. there is alot of work that still needs to b done but for now im enjoying it again. and for the record i have very little to no framerate issues anywhere in game.

    image

  • bcbullybcbully Westland, MIPosts: 8,281Member Uncommon

    A huge massive EVE like space system would go a loooong way. Other than that I don't think there is anything they can do.

     

    Wtf lauch a starwars game with nothing more than a starfox online space minigame... cmon man.

  • aleosaleos na, INPosts: 1,863Member Uncommon

    i think looking at the joke that is their first "expansion" is a prime example of what you can expect from SWTOR for 2013. 

    Nothing

  • SixaolaSixaola Miami, FLPosts: 1Member

    There are still some people who love the game, and i am sure if the space combat is revamped, that would certainly attract players. They can start by doing either something akin to STO space combat, just a little faster or maybe even going into creating small areas similar to Rogue Squadron approach.

    The STO approach would allow for more Team play approach, people taking roles. The Rogue Squadron approach would look more like a proper shooter which may work better for solo play, but that doesnt mean there are ways to include multiplayer in it.. In either case, it would be so cool to explore some of the conflicts in the game around the galaxy that we have already explored with our characters. Another thing that could work favorably is base stations/capital ships that guilds can use for PVP warfare,

    I guess one last approach is create a semi simulator akin to Jump to Lightspeed, which will definitively atrract ole players to the game. That would certainly need to be a proper expansion, but it will change the history of the game.

    And yes, a sort of swoop/pod racer event can be amazing. Being a themepark game, you can do many interesting things and it will work.

  • ValentinaValentina Los Angeles, CAPosts: 1,675Member Uncommon

    Overhauled space

    sandpark

    next phase of class stories.

  • TimothyTierlessTimothyTierless Columnist M, ORPosts: 2,163Member Uncommon
    By pulling the plug and relaunching as a the game people wanted, but not the onewe deserve right now.
  • MarcelinoMarcelino BlackburnPosts: 116Member Uncommon
    The Zones are simply too big for open World PVP. They would have to reduce the size of new zones in a new expansion to accomodate for this but how can you do that in the star wars universe? Everything in Star Wars is massive!!
  • ignore_meignore_me Apple Valley, CAPosts: 1,987Member
    Originally posted by silverreign

    i was a huge fan of swtor at launch. i am the guild leader of a guild that raided hardmode operations twice per week. had 40+ unique members. was incredible fun. but after awhile runnin the same things week after week, i got bored and my wife and i decided to take a break. fast forward 4 months later. now we have lfg tool and f2p model. the f2p model sucks balls. i tried it for a week and realized u just cant play it that gimped. so i resubbed and am having fun again. there is alot of work that still needs to b done but for now im enjoying it again. and for the record i have very little to no framerate issues anywhere in game.

    There are a lot of people who don't have FPS issues with the game, but there are a lot who do. It's enough of a problem that I brought it up. If it was just me I wouldn't have mentioned it.

    Survivor of the great MMORPG Famine of 2011

  • sudosudo Tel-AvivPosts: 697Member Uncommon

    Our rating: 8.7

    User rating: 7.2

    Says it all, no?

    "Only in quiet waters do things mirror themselves undistorted.
    Only in a quiet mind is adequate perception of the world."
    Hans Margolius

  • meddyckmeddyck Athens, GAPosts: 1,140Member Uncommon
    Get rid of the assholic freemium restrictions and make the game B2P + cash shop or add an offline client that can be played like a pure single player RPG where you would not be able to play your offline characters on the MMO servers.

    Camelot Unchained Backer
    DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  • MyownGodMyownGod SydneyPosts: 205Member
    HAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHHAHA Hilarious, simply hilarious. This should be in the comedy section. but Nope, not a chance. With the combination of "Horrible Customer Service" You can keep dreaming SWTOR.
  • ThorkuneThorkune Eastern, KYPosts: 1,830Member Uncommon

    Here is what needs to take place to make the game "own"

    1. FFXIV type reboot

    2. Refer to number 1

  • ignore_meignore_me Apple Valley, CAPosts: 1,987Member
    Originally posted by Karteli

    To me, the graphics engine is what holds this game down the most.  Second only to EA's horrible customer service, largely caused by CS being bogged down with buggy releases, generating more tickets than they can handle.

     

    A MMO that peaks with 16 players on-screen at once isn't very massively.  But hey if you have a $5,000 computer you can get almost the same framerates as the starting area in WoW's Alterac Valley with 40 players.  To actually play something like AV (40 vs 40) you would need a supercomputer.  Great engine.

     

    As for where EA spent a chuck of their time, yes it was in creating the cashshop interface and other freemium aspects.  It is still ongoing, since EA's Damion Schubert admitted that upcoming cartel items have "long lead times.", thus still consuming large developer resources.

    This is Bioware speak for "Probably Never"

    Survivor of the great MMORPG Famine of 2011

  • Revy106Revy106 OskakaPosts: 35Member
    Why on earth does MMORPG keep trying to put SWKOTOR in a good light all the time?? its a failed mmo that we should just leave and let it die
  • BillMurphyBillMurphy Managing Editor Berea, OHPosts: 2,377MMORPG.COM Staff Uncommon
    Originally posted by Revy106
    Why on earth does MMORPG keep trying to put SWKOTOR in a good light all the time?? its a failed mmo that we should just leave and let it die

    I'm not saying it's the greatest thing ever, and Mike clearly likes it more than you do, but there are definitely still fans of the game and BioWare.  They're just probably not on these forums.  ;)  

    Take a minute, think, and realize that no one speaks for everyone.

  • kyssarikyssari Tipton, IAPosts: 142Member
    Originally posted by BillMurphy
    Originally posted by Revy106
    Why on earth does MMORPG keep trying to put SWKOTOR in a good light all the time?? its a failed mmo that we should just leave and let it die

    I'm not saying it's the greatest thing ever, and Mike clearly likes it more than you do, but there are definitely still fans of the game and BioWare.  They're just probably not on these forums.  ;)  

    Take a minute, think, and realize that no one speaks for everyone.

     

    I am totally stilla fan of Bioware just not the bs that was corrupted by EA

  • Ice-QueenIce-Queen USA, GAPosts: 2,451Member Uncommon

    You can't be serious...Swtor own in 2013? It flopped after it came out. With all its problems there's no way it can ever be a hit.

    image

    What happens when you log off your characters????.....
    http://www.youtube.com/watch?v=GFQhfhnjYMk
    Dark Age of Camelot

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