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It doesn't make sense. And it is a growing problem...or the problem is just more noticeable with more people playing MMOs. The person may not like said MMO. But, there are developers that have to get paid and they probably (hopefully) even enjoy what they do. Working on an MMO for years, only to get "everyone" cheering that it the game is dead (population wise) or having to be closed down. Not seeming to care at all that there are still people that actually enjoyed that MMO.
You don't see me going around cheering Star Wars Galaxies (SWG) died, just because I didn't like it. If I did, I would be flamed to death...but it is no different than someone cheering about another MMO that died.
Is there a reason people seem to find gratification about seeing an MMO closed, even though it had the players that actually ENJOYED that MMO? Is there a reason people cheer that a MMO died? It makes no sense. When it was developed for years, enjoyed by at least some? That is like going to an art gallery and saying "yup I can do better, that painting sucks"...well...you most likely didn't do better, because you don't have any painting in an art gallery. (incoming real world artist :P)
Analogies aside...since really it was just a rather sideways example. More MMOs are better for everyone. But it isn't just MMOs that run into this...people find enjoyment in other games doing bad too or failing to meet expectations. But again going back to SWG...it was my least favorite MMO I played. I tried at release and a few times after. And I don't go around cheering and saying "good riddance, less filth in the MMO genre". Because I know there was people that actually liked it.
I would be banned for trolling in most forums if I did that to SWG, but that doesn't happen with other MMOs people cheer for that are dead in population or closed down.
So again...why do "some" people find enjoyment in a MMO being closed or doing badly?
My Skyrim website (mods, screenshots, stories and other games I play(ed)