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Vendetta Online has a magnificent history that stretches way back in internet history to the 90s. We managed to corral CEO, Founder & Lead Designer John Bergman to talk about what's coming up next. See what he had to say before leaping into the discussion in the comments.
MMORPG: You mentioned you would be linking the game and iPad version in one seemless universe. This is a great step for any online game. Can you tell us what it will be like for players new and old alike?
John Bergman: The core idea is really to free the player from the restrictions of a desktop, and to allow them to comfortably interact with their friends and community in the game universe, from wherever they are. That has been my vision for mobile all along, and I’m excited to see the ongoing evolution in that space.
To my mind, each platform basically represents a “window” into the game universe. Some might be more capable windows than others, giving a better view through better performance, but the important thing is that they each let us interact with that universe and the people within.
Read more of Garrett Fuller's Vendetta Online: The Universe Goes Mobile.
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