It looks like you're new here. If you want to get involved, click one of these buttons!
Preceding the recent launch/announcement/press conference/whatever that was about Nvidia Tegra 4, there were rumors online that it would support DirectX 11, OpenGL 4, OpenCL, CUDA, and everything else under the sun. Launch day coverage from some sites repeated those rumors as fact.
You know who didn't repeat them? Nvidia. Uh oh. Hopes of a Tegra 4 with modern graphics akin to GeForce 600 series chips were dashed. GeForce 6000 series is closer to the truth: the new Tegra 4 graphics architecture is heavily based on the old GeForce 6000/7000 series cards. Those are so old that Nvidia has cycled through all of the possibilities for a first digit, started over at 1, and made it back to 6 again, with 7 coming up soon.
Tegra 4 won't even support OpenGL ES 3.0, which is the latest version of the gimpy 3D graphics API aimed at smartphones and other devices not expected to be able to do much in the way of 3D graphics.
I was hoping that we'd see the new generation of tablet hardware support the modern APIs such as DirectX 11 and OpenGL 4. At least one variant of the upcoming Imagination PowerVR Rogue series 6 graphics will.
At least we still have AMD Temash, which uses AMD's latest and greatest GCN architecture, with support for DirectX 11.1, OpenGL 4.3, and everything else you might want. That's great for people who want a Windows 8 tablet, but now AMD says that they're not going to do the work necessary to make Android run on it. I read that as "we talked to tablet vendors and couldn't convince any of them to pay what we want for a Temash-based Android tablet when they can get ARM chips for $30".
Incidentally, the quad core version of Temash will be four Jaguar cores clocked at 1 GHz with two GCN CUs in a TDP of around 8 W. There will also be a dual core version that uses about half as much power, so I'm guessing that's two Jaguar cores at 1 GHz and 1 GCN CU. Kabini is reportedly the same silicon as Temash, except clocked higher.