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What do you think?
(The best way to start a good debate is for the OP to not disclose her opinion)
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Originally posted by DancingQueen No debate? Start debating!
I don't take orders and demands very well! J/k
I hope it's kind of a hybrid.
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Originally posted by BillMurphy As someone who has played it for several hours: themepark.
Well, that's a /thread if I ever saw one hehe
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does it do anything different that makes it feel fresh, or the same old stuff rehashed in a different environment
I'd call it a themepark. To me it sounds like a mix of GW2 and DAOC. In one of the interviews with Matt Firor, he described it as an MMO to bring MMO fans and TES fans together in a single game. It's my guess he wasn't talking about fans of UO or early SWG.
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"It's a sandbox, if you are not willing to create a castle then all you have is sand" - jtcgs
Originally posted by ObiClownobi Themepark, like Skyrim without the freedom and the combat, not sure what that leaves apart from a IP
I've read/heard from people that have played the game that the combat is very Skyrim like. Just with a limited hotbar. Mouse buttons for each hand. Hold mouse button to build up a power hit using stamina.
Originally posted by immodium Originally posted by ObiClownobi Themepark, like Skyrim without the freedom and the combat, not sure what that leaves apart from a IP
Skyrim was pointed in the right direction, no need to take steps backwards, pigeonhold classes, obviously a downgrade in graphics...sorry now I'm just being negative. I'll just STFU and go back to Skyrim, my bad.
It's a themepark with several sandbox elements (almost a hybrid). Once they add in the player housing (hopefully in an upcoming expansion), I'll consider it to be a true hybrid.
Unfortunately, as soon as a game is declared a themepark on this site, any sandbox elements it has get ignored.
And as to the Hotbar issue, I feel like I'm repeating myself but it repairs repeating. In an MMO you can NOT pause the game to switch out your spells so a hotbar of some type is a MUST. The only difference between having a hotbar in the mmo and a favorites in skyrim is that in the MMO you will actually be able to see your favorites. You won't be able to click on the skills on the hotbar since the mouse buttons are for combat.
I am surprised than none so far has posted the so commonly seen here phrase “define sandbox” ….
As on the topic IMHO pure themepark
Originally posted by Dartmed I am surprised than none so far has posted the so commonly seen here phrase “define sandbox” …. As on the topic IMHO pure themepark
ESO= themepark whit sandbox elements
what we truely seek is a sandbox whit themepark elements. :P
What happens when you log off your characters????.....http://www.youtube.com/watch?v=GFQhfhnjYMkDark Age of Camelot
Originally posted by Trionicus Originally posted by immodium Originally posted by ObiClownobi Themepark, like Skyrim without the freedom and the combat, not sure what that leaves apart from a IP
Of course the graphics are downgraded. Unless you want to buy a brand new rig to play it without have FPS drop thru the basement. Is a Deion that will allow mor people to play it, therefore more sales which equal more profit.
Originally posted by ShakyMo Open world free roaming themepark with sandbox elements. Like daoc and skyrim
How is 3 Faction locked areas and Cyrodiil for PvP considered "open world free roaming"?
Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFTPlaying: SkyrimFollowing: The RepopulationI want a Virtual World, not just a Game.ITS TOO HARD! - Matt Firor (ZeniMax)
Originally posted by PyrateLV Originally posted by ShakyMo Open world free roaming themepark with sandbox elements. Like daoc and skyrim