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So I did my first true instance in Wushu,
I had done a couple of the semi phased events before but some people in the school chat were asking for more for Twilight so I decided to give it a go.
First off, the translations are still terrible, you really have to have a degree in broken english to wade through some of this stuff...luckily the pertinant information was understandable. Even if the dude "ran off excited" when we failed to rescue the girl I think we got the general idea of what was going on.
The entire event reminded me of an old world WoW event, the ones that took forever to complete and required multiple deaths. I think I died 6 times in the hour we were in the instance...yes hour, when I first got in and saw it had a three hour long timer I laughed thinking there is no way this thing can take three hours. Then I got started and we had a good group and the "real player enemies", that is actual players teleported in to provide more thoughfull combatants, sucked so we breezed through most of the bosses (with a few deaths) and it still took almost an hour.
There were many mechanics of interest, like running a bucket brigade to put out a burning village or protecting villagers while they try and get back stolen village treasure (what kind of treasure does a village have anyway?). A lot of running around spamming AOE skills and eating HP potions to stop from dieing...again...and having to do the walk back to the fight.
I didn't actually win any of the rolls for the good skills that were dropped. But there were many dropped, mostly flying but also partial tier 3 internal books. All in all I was reminded of people who always said they missed the difficult dungeons of early MMORPG's...
Anyone else run one of these yet?