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I have changed the title of my post to express the meaning behind it. It was never meant to flame anyone for using the word trinity. It was meant to explain that games were not always limited to such simplistic class design.
That being said I am merely expressing my opinions.
I love all the silly trinity threads. Obviously something thought up by younger gamers who never experienced older mmorpgs.
Trinity to me = lack of imagination.
The above statement is not meant to hurt anyones feelings it is merely an opinion and as a human I think i have that right still?
Games had way more then a trinity.
Mana-feed/Buffer (remember enchanters, they were NOT dps)
Rezzer (not always the healer)
Damage dealer (the most unwanted role in many games, now it is the most common filler role)
Attack Buffer (atk spd or atk output not neccesarily from a dps role)
I could go on and on.
Want to know why you do not see this as much anymore?
GAMING COMPANYS GOT LAZY!!!! They started combining this stuff into other roles so they could get away with less classes. You think Guild Wars 2 got rid of healers and tanks to be innovative? LOL! It was lazy. They gave everyone a rez. Gave everyone a heal. Gave everyone the ability to safely pull mobs. Something challenging will come along eventually that will once again REQUIRE such specified teamwork. Until then enjoy easy mode.
Killing the trinity:
Tank role deletion: All damage is based on getting hit or not getting hit (avoidance). All characters have the same defensive standpoint.
Healer role deletion: Take out all abilities to regen HP except a natural passive heal over time. Like real life wounds are healed.
DPS role deletion: Take out differentials in damage output. Take out enemy HP. What part of a monster you attack starts to weaken and break him down. (obviously this would be the hardest role to take out but if there was no damage differential in skills it would all be skill based and therefore having no tank or healer role naturally takes this role out as well.) It's like: Mortal Kombat as an example. Everyone fights but you don't call them DPS.
Now make me a game! go go go! :P
Guild Master of Dragonspine since 1982.
Playing Path of Exile and deeply in love with it.