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Favorite MMO was Lineage 2 will I like Darkfall?

skorner64skorner64 North Andover, MAPosts: 47Member
Just fishing to see if anyone here has played both Lineage 2 and the Original Darkfall. I know they are very different, but they are both ultimately sandbox pvp games with open pvp and seiging territory. So have any ex-Lineage 2 player fell in love with Darkfall?

Comments

  • deathshrouddeathshroud londonPosts: 1,366Member
    they are very very different

    there are 2 types of mmo, imitators and innovaters.

  • skorner64skorner64 North Andover, MAPosts: 47Member
    Originally posted by deathshroud
    they are very very different

    Could you do a small comparison? I'd be very greatful!

  • deathshrouddeathshroud londonPosts: 1,366Member

    combat mechanics work completely different, darkfalls combat is aim based akin to an action rpg as opposed to an mmo, the ranged combat is aim based like an fps including magery,

     

    there are classes but no skill restrictions you can train everything you like sand wear armor to define your class.

     

    there are quests however their relevance is minimal and there is no real progression with quests like in traditional mmos,

     

     

    there are no real safe zones in darkfall you can be killed just about anywhere, loosing everything you have.

     

    with this gear is for the most part disposable and generic. with some high end rare gear but its mostly crafted equipment.

     

     

    darkfall is open world seamless.

    there are 2 types of mmo, imitators and innovaters.

  • hockeyplayrhockeyplayr Middlesex, NJPosts: 604Member Uncommon
    Originally posted by deathshroud

    combat mechanics work completely different, darkfalls combat is aim based akin to an action rpg as opposed to an mmo, the ranged combat is aim based like an fps including magery,

     

    there are classes but no skill restrictions you can train everything you like sand wear armor to define your class.

     

    there are quests however their relevance is minimal and there is no real progression with quests like in traditional mmos,

     

     

    there are no real safe zones in darkfall you can be killed just about anywhere, loosing everything you have.

     

    with this gear is for the most part disposable and generic. with some high end rare gear but its mostly crafted equipment.

     

     

    darkfall is open world seamless.

    they are introducing roles in unholy wars which to my understanding means you can no longer be the jack of all trades, thus making things more diverse

  • rafikosrafikos DubaiPosts: 33Member
    Originally posted by hockeyplayr
    Originally posted by deathshroud

    combat mechanics work completely different, darkfalls combat is aim based akin to an action rpg as opposed to an mmo, the ranged combat is aim based like an fps including magery,

     

    there are classes but no skill restrictions you can train everything you like sand wear armor to define your class.

     

    there are quests however their relevance is minimal and there is no real progression with quests like in traditional mmos,

     

     

    there are no real safe zones in darkfall you can be killed just about anywhere, loosing everything you have.

     

    with this gear is for the most part disposable and generic. with some high end rare gear but its mostly crafted equipment.

     

     

    darkfall is open world seamless.

    they are introducing roles in unholy wars which to my understanding means you can no longer be the jack of all trades, thus making things more diverse

    They are also introducing the safe zone in starting area

  • IAmMMOIAmMMO LondonPosts: 1,334Member Uncommon
    Originally posted by hockeyplayr
    Originally posted by deathshroud

    combat mechanics work completely different, darkfalls combat is aim based akin to an action rpg as opposed to an mmo, the ranged combat is aim based like an fps including magery,

     

    there are classes but no skill restrictions you can train everything you like sand wear armor to define your class.

     

    there are quests however their relevance is minimal and there is no real progression with quests like in traditional mmos,

     

     

    there are no real safe zones in darkfall you can be killed just about anywhere, loosing everything you have.

     

    with this gear is for the most part disposable and generic. with some high end rare gear but its mostly crafted equipment.

     

     

    darkfall is open world seamless.

    they are introducing roles in unholy wars which to my understanding means you can no longer be the jack of all trades, thus making things more diverse

    You can't be jack of all trades all at the same time,but one character can be jack of all trades, but only one at a time. You have to put on your robe and euip your staff for example for the skills related magic to able to be used and trained. If like DF1 you they'll be a timer to equip armor for your role.

  • skorner64skorner64 North Andover, MAPosts: 47Member
    Originally posted by deathshroud

    combat mechanics work completely different, darkfalls combat is aim based akin to an action rpg as opposed to an mmo, the ranged combat is aim based like an fps including magery,

     

    there are classes but no skill restrictions you can train everything you like sand wear armor to define your class.

     

    there are quests however their relevance is minimal and there is no real progression with quests like in traditional mmos,

     

     

    there are no real safe zones in darkfall you can be killed just about anywhere, loosing everything you have.

     

    with this gear is for the most part disposable and generic. with some high end rare gear but its mostly crafted equipment.

     

     

    darkfall is open world seamless.

    So far it sounds really good to me coming from lineage 2. Thanks for the comparison deathshroud.

     

  • njainjai adsf, CAPosts: 77Member
    That info is outdated as DF UW is more "streamlined" to today's audience.

    Darkfall for now.

    Quit bashing games YOU don't like! Including WoW, you know you liked it before you got burned out.

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  • faxnadufaxnadu HelsinkiPosts: 940Member Uncommon
    play tera since it was ment to be lineage 3. darkfall goes totally different direction than cute elfs.
  • deathshrouddeathshroud londonPosts: 1,366Member
    well hope you like it. but i for sure know i wouldnt like lineage but i like darkfall.

    there are 2 types of mmo, imitators and innovaters.

  • skorner64skorner64 North Andover, MAPosts: 47Member
    Tera sadly was nothing like lineage, the pvp had no point or consequence. It's a pve game with tacked on pvp, like most themepark MMO's.
  • itchmonitchmon west islip, NYPosts: 1,714Member Uncommon

    personally (as another big L2 fan) i would say i approve of DF over L2 in every way except the art style (which is a matter oof personal taste obv) and the alignment system (I prefer the way that L2 gives negative consequences for behaving in a "red" manner).

     

    my reccomendation would be to try it, after all you can play L2 alongside it for no subscription anyway can't ya.

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  • skorner64skorner64 North Andover, MAPosts: 47Member
    Originally posted by itchmon

    personally (as another big L2 fan) i would say i approve of DF over L2 in every way except the art style (which is a matter oof personal taste obv) and the alignment system (I prefer the way that L2 gives negative consequences for behaving in a "red" manner).

     

    my reccomendation would be to try it, after all you can play L2 alongside it for no subscription anyway can't ya.

    Yeah I could play it alongside L2 if I wanted to, but I have since retired from L2 after 6years of off/on play. The new Darkfall looks interesting, I'm just wondering if it's worth the preorder from an Ex-lineage2 player/fan.

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