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Five questions about Darkfall.

funconfuncon Key West, FLPosts: 258Member

1 Is this game going to be a hamsterwheel type game like SWTOR/WoW etc?

2 What is the point in this game?

3 Are there factions to choose from?

4 What are the races you can play as?

5 Do you lvl up, how is the advancemnt process like?

Comments

  • GreymoorGreymoor ManchesterPosts: 801Member
    Originally posted by funcon

    1 Is this game going to be a hamsterwheel type game like SWTOR/WoW etc?

    2 What is the point in this game?

    3 Are there factions to choose from?

    4 What are the races you can play as?

    5 Do you lvl up, how is the advancemnt process like?

    1.) There is no hamsterwheel, you do what you want and when you want with no quest hubs or forced gameplay.

    2.) The point of the game is truely what you make of it. Be a feared warrior? Well known trader? Political leader? Or just a mindless zergling achieving a greater goal. IF I was to say one main point of the game? Conquest/politics.

    3.) Players create their own factions.

    4.) Torrin (Dwarves), Humans, Alfar (Small Darkfelves?), Mirdain (Elves), Orks and Mahirim (Wolf people)

    5.) In DF1.0 you would progress by using the ability but in DF:UW there's been hints at some form of point system so it remains a little unclear for now.

    Hope that helps.

  • DoomtecDoomtec Colorado Springs, COPosts: 32Member

    1: LMAO!!!!!!!  Errr....I mean...no. This is a sandbox game.

    2: The point is to become the ultimate badass and pwn the server. No, seriously.

    3: All "factions" are player-made....like literally everything else in Darkfall.

    4: Don't think they added any for UW, so from the first game: Human, Orc, Dwarf, Alfar (dark elf), Mirdain (elf), and Mahirim (wolf-man).

    5: Skill based leveling. Originally it was a lot like Oblivion: use a skill to level it.

  • funconfuncon Key West, FLPosts: 258Member
    Thanks for the reply Greymore. Another question. Where can I find info on this game? The official site has nothing about races or world map or anything.
  • CaaahlCaaahl LeipzigPosts: 229Member

    http://www.darkfallonline.com/guide/faq

     

    Everything should be answered (to some extent) in there.

    Caaahl / DAA KAPUTTMACHAA ---DF/DFUW

  • funconfuncon Key West, FLPosts: 258Member

    Sorry for all the questions. But is there a beta going on right now? I will pre-order just to try out the beta.

     

    And when is the release date? Thanks.

  • DoomtecDoomtec Colorado Springs, COPosts: 32Member
    beta starts tomorrow. If you pre-order you can download today.
  • CaaahlCaaahl LeipzigPosts: 229Member
    Originally posted by funcon

    Sorry for all the questions. But is there a beta going on right now? I will pre-order just to try out the beta.

     

    And when is the release date? Thanks.

    Pre-Ordering will grant you access to the beta, which starts on Monday (tomorrow).

     

    Beta will last till the game has it's real launch and the first month after official launch will be included in the pre-order.

     

    I'd recommend to you to take a look at the df forums (also 'forumfall') to find usefull links like torrents of the beta files and such.

    http://forums.darkfallonline.com/index.php

    Caaahl / DAA KAPUTTMACHAA ---DF/DFUW

  • funconfuncon Key West, FLPosts: 258Member
    One thing I don't like the the blocky graphics. They look kinda old, and when running through water, there is not splash. Hmm, I don't know, I will wait to see beta footage on youtube.
  • BuniontToesBuniontToes Wayout, DEPosts: 529Member
    Originally posted by funcon
    One thing I don't like the the blocky graphics. They look kinda old, and when running through water, there is not splash. Hmm, I don't know, I will wait to see beta footage on youtube.

    Then turn up yourr resolution. 

     

    The world graphics  have always been stuinning but most of the videos show nthe graphcs set to low resolution for setter performance.

     

    The character models have been the only meh graphics in the game.   However the modems have been re-modeled.  We will see how much this impacts performance when beta starts.

     

     

  • health001health001 league city, IAPosts: 54Member

    is this forced PVP?

    and is it  like all these other dam games.pick your toon and u are put with  other players in one area ? I kinda like how EQ1 did it but u hardly ever see that now a days :(

  • BuniontToesBuniontToes Wayout, DEPosts: 529Member
    there is no consentual PvP in this game.  It  is all forced.
  • JayFiveAliveJayFiveAlive Arvada, COPosts: 534Member Uncommon
    Originally posted by health001

    is this forced PVP?

    and is it  like all these other dam games.pick your toon and u are put with  other players in one area ? I kinda like how EQ1 did it but u hardly ever see that now a days :(

    This is like EQ's in that there are NO instances (zones yes for dungeons, but not instances). Finally a game that is doing it like EQ did. They say they don't want instances. :)

     

    I really think more companies should pull the good things from old games like EQ. EQ did many things right IMO. ;)

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